<?xml version = "1.0"?>

<!--
  EDITORS: (PH)   Pieter Hintjens <ph@imatix.com>
  (KvdR) Kim van der Riet <kim.vdriet@redhat.com>
  
  These editors have been assigned by the AMQP working group. Please do not edit/commit this file
  without consulting with one of the above editors.
  ========================================================
  
  TODOs
  - see TODO comments in the text
-->

<!--
  Copyright Notice
  ================
  (c) Copyright JPMorgan Chase Bank & Co., Cisco Systems, Inc., Envoy Technologies Inc., iMatix
  Corporation, IONA\ufffd Technologies, Red Hat, Inc., TWIST Process Innovations, and 29West Inc.
  2006. All rights reserved.
  
  License
  =======
  JPMorgan Chase Bank & Co., Cisco Systems, Inc., Envoy Technologies Inc., iMatix Corporation, IONA
  Technologies, Red Hat, Inc., TWIST Process Innovations, and 29West Inc. (collectively, the
  "Authors") each hereby grants to you a worldwide, perpetual, royalty-free, nontransferable,
  nonexclusive license to (i) copy, display, distribute and implement the Advanced Messaging Queue
  Protocol ("AMQP") Specification and (ii) the Licensed Claims that are held by the Authors, all for
  the purpose of implementing the Advanced Messaging Queue Protocol Specification. Your license and
  any rights under this Agreement will terminate immediately without notice from any Author if you
  bring any claim, suit, demand, or action related to the Advanced Messaging Queue Protocol
  Specification against any Author. Upon termination, you shall destroy all copies of the Advanced
  Messaging Queue Protocol Specification in your possession or control.
  
  As used hereunder, "Licensed Claims" means those claims of a patent or patent application,
  throughout the world, excluding design patents and design registrations, owned or controlled, or
  that can be sublicensed without fee and in compliance with the requirements of this Agreement, by
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  implementation of the Advanced Messaging Queue Protocol Specification. A claim is necessarily
  infringed hereunder only when it is not possible to avoid infringing it because there is no
  plausible non-infringing alternative for implementing the required portions of the Advanced
  Messaging Queue Protocol Specification. Notwithstanding the foregoing, Licensed Claims shall not
  include any claims other than as set forth above even if contained in the same patent as Licensed
  Claims; or that read solely on any implementations of any portion of the Advanced Messaging Queue
  Protocol Specification that are not required by the Advanced Messaging Queue Protocol
  Specification, or that, if licensed, would require a payment of royalties by the licensor to
  unaffiliated third parties. Moreover, Licensed Claims shall not include (i) any enabling
  technologies that may be necessary to make or use any Licensed Product but are not themselves
  expressly set forth in the Advanced Messaging Queue Protocol Specification (e.g., semiconductor
  manufacturing technology, compiler technology, object oriented technology, networking technology,
  operating system technology, and the like); or (ii) the implementation of other published 
  standards developed elsewhere and merely referred to in the body of the Advanced Messaging Queue
  Protocol Specification, or (iii) any Licensed Product and any combinations thereof the purpose or
  function of which is not required for compliance with the Advanced Messaging Queue Protocol
  Specification. For purposes of this definition, the Advanced Messaging Queue Protocol
  Specification shall be deemed to include both architectural and interconnection requirements
  essential for interoperability and may also include supporting source code artifacts where such
  architectural, interconnection requirements and source code artifacts are expressly identified as
  being required or documentation to achieve compliance with the Advanced Messaging Queue Protocol
  Specification.
  
  As used hereunder, "Licensed Products" means only those specific portions of products (hardware,
  software or combinations thereof) that implement and are compliant with all relevant portions of
  the Advanced Messaging Queue Protocol Specification.
  
  The following disclaimers, which you hereby also acknowledge as to any use you may make of the
  Advanced Messaging Queue Protocol Specification:
  
  THE ADVANCED MESSAGING QUEUE PROTOCOL SPECIFICATION IS PROVIDED "AS IS," AND THE AUTHORS MAKE NO
  REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF
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  IMPLEMENTATION OF THE ADVANCED MESSAGING QUEUE PROTOCOL SPECIFICATION WILL NOT INFRINGE ANY THIRD
  PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS.
  
  THE AUTHORS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL OR CONSEQUENTIAL
  DAMAGES ARISING OUT OF OR RELATING TO ANY USE, IMPLEMENTATION OR DISTRIBUTION OF THE ADVANCED
  MESSAGING QUEUE PROTOCOL SPECIFICATION.
  
  The name and trademarks of the Authors may NOT be used in any manner, including advertising or
  publicity pertaining to the Advanced Messaging Queue Protocol Specification or its contents
  without specific, written prior permission. Title to copyright in the Advanced Messaging Queue
  Protocol Specification will at all times remain with the Authors.
  
  No other rights are granted by implication, estoppel or otherwise.
  
  Upon termination of your license or rights under this Agreement, you shall destroy all copies of
  the Advanced Messaging Queue Protocol Specification in your possession or control.
  
  Trademarks
  ==========
  "JPMorgan", "JPMorgan Chase", "Chase", the JPMorgan Chase logo and the Octagon Symbol are
  trademarks of JPMorgan Chase & Co.
  
  IMATIX and the iMatix logo are trademarks of iMatix Corporation sprl.
  
  IONA, IONA Technologies, and the IONA logos are trademarks of IONA Technologies PLC and/or its
  subsidiaries.
  
  LINUX is a trademark of Linus Torvalds. RED HAT and JBOSS are registered trademarks of Red Hat,
  Inc. in the US and other countries.
  
  Java, all Java-based trademarks and OpenOffice.org are trademarks of Sun Microsystems, Inc. in the
  United States, other countries, or both.
  
  Other company, product, or service names may be trademarks or service marks of others.
  
  Links to full AMQP specification:
  =================================
  http://www.envoytech.org/spec/amq/
  http://www.iona.com/opensource/amqp/
  http://www.redhat.com/solutions/specifications/amqp/
  http://www.twiststandards.org/tiki-index.php?page=AMQ
  http://www.imatix.com/amqp
-->

<!--
  XML Notes
  =========
  
  We use entities to indicate repetition; attributes to indicate properties.
  
  We use the "name" attribute as an identifier, usually within the context of the surrounding
  entities.
  
  We use spaces to seperate words in names, so that we can print names in their natural form
  depending on the context - underlines for source code, hyphens for written text, etc.
  
  We do not enforce any particular validation mechanism but we support all mechanisms.  The protocol
  definition conforms to a formal grammar that is published seperately in several technologies.
  
-->

<!DOCTYPE amqp SYSTEM "amqp.dtd">

<amqp xmlns="http://www.amqp.org/schema/amqp.xsd" major="99" minor="0" port="5672" comment="AMQ Protocol (Working version)">
  <!--
    ======================================================
    ==       CONSTANTS
    ======================================================
  -->
  <!-- Frame types -->
  <constant name="frame-method" value="1" />
  <constant name="frame-header" value="2" />
  <constant name="frame-body" value="3" />
  <constant name="frame-oob-method" value="4" />
  <constant name="frame-oob-header" value="5" />
  <constant name="frame-oob-body" value="6" />
  <constant name="frame-trace" value="7" />
  <constant name="frame-heartbeat" value="8" />

  <!-- Protocol constants -->
  <constant name="frame-min-size" value="4096" />
  <constant name="frame-end" value="206" />

  <!-- Reply codes -->
  <constant name="reply-success" value="200">
    <doc>
      Indicates that the method completed successfully. This reply code is reserved for future use -
      the current protocol design does not use positive confirmation and reply codes are sent only
      in case of an error.
    </doc>
  </constant>

  <constant name="not-delivered" value="310" class="soft-error">
    <doc>
      The client asked for a specific message that is no longer available. The message was delivered
      to another client, or was purged from the queue for some other reason.
    </doc>
  </constant>

  <constant name="content-too-large" value="311" class="soft-error">
    <doc>
      The client attempted to transfer content larger than the server could accept at the present
      time. The client may retry at a later time.
    </doc>
  </constant>

  <constant name="no-route" value="312" class="soft-error">
    <doc>
      When the exchange cannot route the result of a .Publish, most likely due to an invalid routing
      key. Only when the mandatory flag is set.
    </doc>
  </constant>

  <constant name="no-consumers" value="313" class="soft-error">
    <doc>
      When the exchange cannot deliver to a consumer when the immediate flag is set. As a result of
      pending data on the queue or the absence of any consumers of the queue.
    </doc>
  </constant>

  <constant name="connection-forced" value="320" class="hard-error">
    <doc>
      An operator intervened to close the connection for some reason. The client may retry at some
      later date.
    </doc>
  </constant>

  <constant name="invalid-path" value="402" class="hard-error">
    <doc>
      The client tried to work with an unknown virtual host.
    </doc>
  </constant>

  <constant name="access-refused" value="403" class="soft-error">
    <doc>
      The client attempted to work with a server entity to which it has no access due to security
      settings.
    </doc>
  </constant>

  <constant name="not-found" value="404" class="soft-error">
    <doc>
      The client attempted to work with a server entity that does not exist.
    </doc>
  </constant>

  <constant name="resource-locked" value="405" class="soft-error">
    <doc>
      The client attempted to work with a server entity to which it has no access because another
      client is working with it.
    </doc>
  </constant>

  <constant name="precondition-failed" value="406" class="soft-error">
    <doc>
      The client requested a method that was not allowed because some precondition failed.
    </doc>
  </constant>

  <constant name="frame-error" value="501" class="hard-error">
    <doc>
      The client sent a malformed frame that the server could not decode. This strongly implies a
      programming error in the client.
    </doc>
  </constant>

  <constant name="syntax-error" value="502" class="hard-error">
    <doc>
      The client sent a frame that contained illegal values for one or more fields. This strongly
      implies a programming error in the client.
    </doc>
  </constant>

  <constant name="command-invalid" value="503" class="hard-error">
    <doc>
      The client sent an invalid sequence of frames, attempting to perform an operation that was
      considered invalid by the server. This usually implies a programming error in the client.
    </doc>
  </constant>

  <constant name="channel-error" value="504" class="hard-error">
    <doc>
      The client attempted to work with a channel that had not been correctly opened. This most
      likely indicates a fault in the client layer.
    </doc>
  </constant>

  <constant name="resource-error" value="506" class="hard-error">
    <doc>
      The server could not complete the method because it lacked sufficient resources. This may be
      due to the client creating too many of some type of entity.
    </doc>
  </constant>

  <constant name="not-allowed" value="530" class="hard-error">
    <doc>
      The client tried to work with some entity in a manner that is prohibited by the server, due to
      security settings or by some other criteria.
    </doc>
  </constant>

  <constant name="not-implemented" value="540" class="hard-error">
    <doc>
      The client tried to use functionality that is not implemented in the server.
    </doc>
  </constant>

  <constant name="internal-error" value="541" class="hard-error">
    <doc>
      The server could not complete the method because of an internal error. The server may require
      intervention by an operator in order to resume normal operations.
    </doc>
  </constant>

  <!--
    ================================
    == Field Table type constants ==
    ================================
  -->

  <!--
    0x00 - 0x0f: Fixed width, 1 octet
  -->

  <constant name="field-table-octet" value="0x00" width="1" datatype="binary"
    class="field-table-type">
    <doc>
      Octet of unspecified encoding
    </doc>
  </constant>

  <constant name="field-table-signed-byte" value="0x01" width="1" datatype="signed-integer"
    class="field-table-type">
    <doc>
      8-bit signed integral value (-128 - 127)
    </doc>
  </constant>

  <constant name="field-table-unsigned-byte" value="0x02" width="1" datatype="unsigned-integer"
    class="field-table-type">
    <doc>
      8-bit unsigned integral value (0 - 255)
    </doc>
  </constant>

  <constant name="field-table-char" value="0x4" width="1" datatype="special"
    class="field-table-type">
    <doc>
      8-bit representation of single character in the iso-8859-15 character set
    </doc>
  </constant>

  <constant name="field-table-boolean" value="0x08" width="1" datatype="boolean"
    class="field-table-type">
    <doc>
      Boolean value (0 represents false, 1 represents true)
    </doc>
  </constant>

  <!--
    0x10 - 0x1f: Fixed width, 2 octets
  -->

  <constant name="field-table-two-octets" value="0x10" width="2" datatype="binary"
    class="field-table-type">
    <doc>
      Two octets of unspecified binary encoding
    </doc>
  </constant>

  <constant name="field-table-signed-short" value="0x11" width="2" datatype="signed-integer"
    class="field-table-type">
    <doc>
      16-bit signed integral value
    </doc>
  </constant>

  <constant name="field-table-unsigned-short" value="0x12" width="2" datatype="unsigned-integer"
    class="field-table-type">
    <doc>
      16-bit unsigned integral value
    </doc>
  </constant>

  <!--
    0x20 - 0x2f: Fixed width, 4 octets
  -->

  <constant name="field-table-four-octets" value="0x20" width="4" datatype="binary"
    class="field-table-type">
    <doc>
      Four octets of unspecified binary encoding
    </doc>
  </constant>

  <constant name="field-table-signed-int" value="0x21" width="4" datatype="signed-integer"
    class="field-table-type">
    <doc>
      32-bit signed integral value
    </doc>
  </constant>

  <constant name="field-table-unsigned-int" value="0x22" width="4" datatype="unsigned-integer"
    class="field-table-type">
    <doc>
      32-bit unsigned integral value
    </doc>
  </constant>

  <constant name="field-table-float" value="0x23" width="4" datatype="ieee-float"
    class="field-table-type">
    <doc>
      Single precision IEEE 754 32-bit floating point
    </doc>
  </constant>

  <constant name="field-table-utf32-char" value="0x27" width="4" datatype="special"
    class="field-table-type">
    <doc>
      Single unicode character in UTF-32 encoding
    </doc>
  </constant>

  <!--
    0x30 - 0x3f: Fixed width types - 8 octets
  -->

  <constant name="field-table-eight-octets" value="0x30" width="8" datatype="binary"
    class="field-table-type">
    <doc>
      Eight octets of unspecified binary encoding
    </doc>
  </constant>

  <constant name="field-table-signed-long" value="0x31" width="8" datatype="signed-integer"
    class="field-table-type">
    <doc>
      64-bit signed integral value
    </doc>
  </constant>

  <constant name="field-table-unsigned-long" value="0x32" width="8" datatype="unsigned-integer"
    class="field-table-type">
    <doc>
      64-bit unsigned integral value
    </doc>
  </constant>

  <constant name="field-table-double" value="0x33" width="8" datatype="ieee-float"
    class="field-table-type">
    <doc>
      Double precision IEEE 754 floating point
    </doc>
  </constant>

  <constant name="field-table-datetime" value="0x38" width="8" datatype="special"
    class="field-table-type">
    <doc>
      Datetime in POSIX time_t format
    </doc>
  </constant>

  <!--
    0x40 - 0x4f: Fixed width types - 16 octets
  -->

  <constant name="field-table-sixteen-octets" value="0x40" width="16" datatype="binary"
    class="field-table-type">
    <doc>
      Sixteen octets of unspecified binary encoding
    </doc>
  </constant>

  <constant name="field-table-uuid" value="0x48" width="16" datatype="special"
    class="field-table-type">
    <doc>
      UUID as defined by RFC4122
    </doc>
  </constant>

  <!--
    0x50 - 0x5f: Fixed width types - 32 octets
  -->

  <constant name="field-table-thirty-two-octets" value="0x50" width="32" datatype="binary"
    class="field-table-type">
    <doc>
      Thirty two octets of unspecified binary encoding
    </doc>
  </constant>

  <!--
    0x60 - 0x6f: Fixed width types - 64 octets
  -->

  <constant name="field-table-sixty-four-octets" value="0x60" width="64" datatype="binary"
    class="field-table-type">
    <doc>
      Sixty four octets of unspecified binary encoding
    </doc>
  </constant>

  <!--
    0x70 - 0x7f: Fixed width types - 128 octets
  -->

  <constant name="field-table-128-octets" value="0x70" width="128" datatype="binary"
    class="field-table-type">
    <doc>
      One hundred and twenty eight octets of unspecified binary encoding
    </doc>
  </constant>

  <!--
    0x80 - 0x8f: Variable length - one byte length field (up to 255 octets)
  -->

  <constant name="field-table-short-binary" value="0x80" lfwidth="1" datatype="binary"
    class="field-table-type">
    <doc>
      A sequence of up to 255 octets representing opaque binary data
    </doc>
  </constant>

  <constant name="field-table-short-string" value="0x84" lfwidth="1" datatype="string"
    class="field-table-type">
    <doc>
      A sequence of up to 255 characters in the iso-8859-15 character set
    </doc>
  </constant>

  <constant name="field-table-short-utf8-string" value="0x85" lfwidth="1" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf8 encoding which is able to be encoded in at most
      255 bytes
    </doc>
  </constant>

  <constant name="field-table-short-utf16-string" value="0x86" lfwidth="1" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf16 encoding which is able to be encoded in at most
      255 bytes
    </doc>
  </constant>

  <constant name="field-table-short-utf32-string" value="0x87" lfwidth="1" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf32 encoding which is able to be encoded in at most
      255 bytes (i.e. of 0-63 utf32 characters)
    </doc>
  </constant>

  <!--
    0x90 - 0x9f: Variable length types - two byte length field (up to 65535 octets)
  -->

  <constant name="field-table-binary" value="0x90" lfwidth="2" datatype="binary"
    class="field-table-type">
    <doc>
      A sequence of up to 65535 octets representing opaque binary data
    </doc>
  </constant>

  <constant name="field-table-string" value="0x94" lfwidth="2" datatype="string"
    class="field-table-type">
    <doc>
      A sequence of up to 65535 characters in the iso-8859-15 character set
    </doc>
  </constant>

  <constant name="field-table-utf8-string" value="0x95" lfwidth="2" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf8 encoding which is able to be encoded in at most
      65535 bytes
    </doc>
  </constant>

  <constant name="field-table-utf16-string" value="0x96" lfwidth="2" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf16 encoding which is able to be encoded in at most
      65535 bytes
    </doc>
  </constant>

  <constant name="field-table-utf32-string" value="0x97" lfwidth="2" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf32 encoding which is able to be encoded in at most
      65535 bytes (i.e. of 0-16383 utf32 characters)
    </doc>
  </constant>

  <!--
    0xa0 - 0xaf: Variable length types - four byte length field (up to 4294967295 octets)
  -->

  <constant name="field-table-long-binary" value="0xa0" lfwidth="4" datatype="binary"
    class="field-table-type">
    <doc>
      A sequence of up to 4294967295 octets representing opaque binary data
    </doc>
  </constant>

  <constant name="field-table-long-string" value="0xa4" lfwidth="4" datatype="string"
    class="field-table-type">
    <doc>
      A sequence of up to 4294967295 characters in the iso-8859-15 character set
    </doc>
  </constant>

  <constant name="field-table-long-utf8-string" value="0xa5" lfwidth="4" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf8 encoding which is able to be encoded in at most
      4294967295 bytes
    </doc>
  </constant>

  <constant name="field-table-long-utf16-string" value="0xa6" lfwidth="4" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf16 encoding which is able to be encoded in at most
      4294967295 bytes
    </doc>
  </constant>

  <constant name="field-table-long-utf32-string" value="0xa7" lfwidth="4" datatype="special"
    class="field-table-type">
    <doc>
      A sequence of unicode characters in the utf32 encoding which is able to be encoded in at most
      4294967295 bytes (i.e. of 0-1073741823 utf32 characters)
    </doc>
  </constant>

  <constant name="field-table-table" value="0xa8" lfwidth="4" datatype="field-table"
    class="field-table-type">
    <doc>
      A field table following the encoding specification given here
    </doc>
  </constant>

  <constant name="field-table-sequence" value="0xa9" lfwidth="4" datatype="sequence"
    class="field-table-type">
    <doc>
      A sequence is a series of consecutive type-value pairs; using the same type designators as the
      field table
    </doc>
  </constant>

  <constant name="field-table-array" value="0xaa" lfwidth="4" datatype="array"
    class="field-table-type">
    <doc>
      An array represents a collection of values of the same type. The array is encoded as a single
      octet type designator (using the same system as given here for the field table), followed by a
      four-octet unsigned integer which represents the number of elements in the collection,
      followed by the encoding of that number of values of the given type
    </doc>
  </constant>

  <!--
    0xb0 - 0xbf: Reserved
  -->

  <!--
    0xc0 - 0xcf:Fixed width types - 5 octets
  -->

  <constant name="field-table-five-octets" value="0xc0" width="5" datatype="binary"
    class="field-table-type">
    <doc>
      Five octets of unspecified binary encoding
    </doc>
  </constant>

  <constant name="field-table-decimal" value="0xc8" width="5" datatype="decimal"
    class="field-table-type">
    <doc>
      Encoded as an octet representing the number of decimal places followed by a signed 4 octet
      integer. The 'decimals' octet is not signed
    </doc>
  </constant>

  <!--
    0xd0 - 0xdf: Fixed width types - 9 octets
  -->

  <constant name="field-table-nine-octets" value="0xd0" width="9" datatype="binary"
    class="field-table-type">
    <doc>
      Eight octets of unspecified binary encoding
    </doc>
  </constant>

  <constant name="field-table-long-decimal" value="0xd8" width="9" datatype="decimal"
    class="field-table-type">
    <doc>
      Encoded as an octet representing the number of decimal places followed by a signed 8 octet
      integer. The 'decimals' octet is not signed
    </doc>
  </constant>

  <!--
    0xe0 - 0xef: Reserved
  -->

  <!--
    0xf0 - 0xff: Zero-length types
  -->

  <constant name="field-table-void" value="0xf0" width="0" datatype="void"
    class="field-table-type">
    <doc>
      The void type
    </doc>
  </constant>

  <!--
    ======================================================
    ==       DOMAIN TYPES
    ======================================================
  -->

  <domain name="access-ticket" type="short" label="access ticket granted by server">
    <doc>
      An access ticket granted by the server for a certain set of access rights within a specific
      realm. Access tickets are valid within the channel where they were created, and expire when
      the channel closes.
    </doc>
    <assert check="ne" value="0" />
  </domain>

  <domain name="class-id" type="short" />

  <domain name="consumer-tag" type="shortstr" label="consumer tag">
    <doc>
      Identifier for the consumer, valid within the current connection.
    </doc>
  </domain>

  <domain name="delivery-tag" type="longlong" label="server-assigned delivery tag">
    <doc>
      The server-assigned and channel-specific delivery tag
    </doc>
    <rule name="channel-local">
      <doc>
        The delivery tag is valid only within the channel from which the message was received. I.e.
        a client MUST NOT receive a message on one channel and then acknowledge it on another.
      </doc>
    </rule>
    <rule name="non-zero">
      <doc>
        The server MUST NOT use a zero value for delivery tags. Zero is reserved for client use,
        meaning "all messages so far received".
      </doc>
    </rule>
  </domain>

  <domain name="exchange-name" type="shortstr" label="exchange name">
    <doc>
      The exchange name is a client-selected string that identifies the exchange for publish
      methods. Exchange names may consist of any mixture of digits, letters, and underscores.
      Exchange names are scoped by the virtual host.
    </doc>
    <assert check="length" value="127" />
  </domain>

  <domain name="known-hosts" type="shortstr" label="list of known hosts">
    <doc>
      Specifies the list of equivalent or alternative hosts that the server knows about, which will
      normally include the current server itself. Clients can cache this information and use it when
      reconnecting to a server after a failure. This field may be empty.
    </doc>
  </domain>

  <domain name="method-id" type="short" />

  <domain name="no-ack" type="bit" label="no acknowledgement needed">
    <doc>
      If this field is set the server does not expect acknowledgements for messages. That is, when a
      message is delivered to the client the server automatically and silently acknowledges it on
      behalf of the client. This functionality increases performance but at the cost of reliability.
      Messages can get lost if a client dies before it can deliver them to the application.
    </doc>
  </domain>

  <domain name="no-local" type="bit" label="do not deliver own messages">
    <doc>
      If the no-local field is set the server will not send messages to the connection that
      published them.
    </doc>
  </domain>

  <domain name="path" type="shortstr">
    <doc>
      Must start with a slash "/" and continue with path names separated by slashes. A path name
      consists of any combination of at least one of [A-Za-z0-9] plus zero or more of [.-_+!=:].
    </doc>

    <assert check="notnull" />
    <assert check="syntax" rule="path" />
    <assert check="length" value="127" />
  </domain>

  <domain name="peer-properties" type="table">
    <doc>
      This string provides a set of peer properties, used for identification, debugging, and general
      information.
    </doc>
  </domain>

  <domain name="queue-name" type="shortstr" label="queue name">
    <doc>
      The queue name identifies the queue within the vhost. Queue names may consist of any mixture
      of digits, letters, and underscores.
    </doc>
    <assert check="length" value="127" />
  </domain>

  <domain name="redelivered" type="bit" label="message is being redelivered">
    <doc>
      This indicates that the message has been previously delivered to this or another client.
    </doc>
    <rule name="implementation">
      <doc>
        The server SHOULD try to signal redelivered messages when it can. When redelivering a
        message that was not successfully acknowledged, the server SHOULD deliver it to the original
        client if possible.
      </doc>
      <doc type="scenario">
        Create a shared queue and publish a message to the queue. Consume the message using explicit
        acknowledgements, but do not acknowledge the message. Close the connection, reconnect, and
        consume from the queue again. The message should arrive with the redelivered flag set.
      </doc>
    </rule>
    <rule name="hinting">
      <doc>
        The client MUST NOT rely on the redelivered field but should take it as a hint that the
        message may already have been processed. A fully robust client must be able to track
        duplicate received messages on non-transacted, and locally-transacted channels.
      </doc>
    </rule>
  </domain>

  <domain name="reply-code" type="short" label="reply code from server">
    <doc>
      The reply code. The AMQ reply codes are defined as constants at the start of this formal
      specification.
    </doc>
    <assert check="notnull" />
  </domain>

  <domain name="reply-text" type="shortstr" label="localised reply text">
    <doc>
      The localised reply text. This text can be logged as an aid to resolving issues.
    </doc>
    <assert check="notnull" />
  </domain>

  <domain name="channel-id" type="longstr" label="unique identifier for a channel" />

  <!-- Domains for the message class -->
  
  <domain name="duration" type="longlong" label="duration in milliseconds" />
  
  <domain name="offset" type="longlong" label="offset into a message body" />
  
  <domain name="reference" type="longstr" label="pointer to a message body" />
  
  <domain name="destination" type="shortstr" label="destination for a message">
    <doc>
      Specifies the destination to which the message is to be transferred. The destination can be
      empty, meaning the default exchange or consumer.
    </doc>
  </domain>
  
  <domain name="reject-code" type="short" label="reject code for transfer">
    <rule name="01">
      <doc>
        The reject code must be one of 0 (generic) or 1 (immediate delivery was attempted but
        failed).
      </doc>
    </rule>
  </domain>
  
  <domain name="reject-text" type="shortstr" label="informational text for message reject" />
  
  <domain name="security-token" type="longstr" label="security token">
    <doc>
      Used for authentication, replay prevention, and encrypted bodies.
    </doc>
  </domain>

  <!-- Elementary domains -->
  <domain name="bit" type="bit" label="single bit" />
  <domain name="octet" type="octet" label="single octet" />
  <domain name="short" type="short" label="16-bit integer" />
  <domain name="long" type="long" label="32-bit integer" />
  <domain name="longlong" type="longlong" label="64-bit integer" />
  <domain name="shortstr" type="shortstr" label="short string" />
  <domain name="longstr" type="longstr" label="long string" />
  <domain name="timestamp" type="timestamp" label="64-bit timestamp" />
  <domain name="table" type="table" label="field table" />

  <!-- ==  CONNECTION  ======================================================= -->

  <!-- TODO 0.81 - the 'handler' attribute of methods needs to be reviewed, and if
    no current implementations use it, removed. /PH 2006/07/20
  -->

  <class name="connection" handler="connection" index="10" label="work with socket connections">
    <doc>
      The connection class provides methods for a client to establish a network connection to a
      server, and for both peers to operate the connection thereafter.
    </doc>

    <doc type="grammar">
      connection        = open-connection
                          *use-connection
                          close-connection
      open-connection   = C:protocol-header
                          S:START C:START-OK
                          *challenge
                          S:TUNE C:TUNE-OK
                          C:OPEN S:OPEN-OK | S:REDIRECT
      challenge         = S:SECURE C:SECURE-OK
      use-connection    = *channel
      close-connection  = C:CLOSE S:CLOSE-OK
                        / S:CLOSE C:CLOSE-OK
    </doc>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MUST" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="start" synchronous="1" index="10" label="start connection negotiation">
      <doc>
        This method starts the connection negotiation process by telling the client the protocol
        version that the server proposes, along with a list of security mechanisms which the client
        can use for authentication.
      </doc>

      <rule name="protocol-name">
        <doc>
          If the server cannot support the protocol specified in the protocol header, it MUST close
          the socket connection without sending any response method.
        </doc>
        <doc type="scenario">
          The client sends a protocol header containing an invalid protocol name. The server must
          respond by closing the connection.
        </doc>
      </rule>
      <rule name="server-support">
        <doc>
          The server MUST provide a protocol version that is lower than or equal to that requested
          by the client in the protocol header.
        </doc>
        <doc type="scenario">
          The client requests a protocol version that is higher than any valid implementation, e.g.
          9.0. The server must respond with a current protocol version, e.g. 1.0.
        </doc>
      </rule>
      <rule name="client-support">
        <doc>
          If the client cannot handle the protocol version suggested by the server it MUST close the
          socket connection.
        </doc>
        <doc type="scenario">
          The server sends a protocol version that is lower than any valid implementation, e.g. 0.1.
          The client must respond by closing the connection.
        </doc>
      </rule>

      <chassis name="client" implement="MUST" />
      <response name="start-ok" />

      <field name="version-major" domain="octet" label="protocol major version">
        <doc>
          The protocol version, major component, as transmitted in the AMQP protocol header. This,
          combined with the protocol minor component fully describe the protocol version, which is
          written in the format major-minor. Hence, with major=1, minor=3, the protocol version
          would be "1-3".
        </doc>
      </field>

      <field name="version-minor" domain="octet" label="protocol minor version">
        <doc>
          The protocol version, minor component, as transmitted in the AMQP protocol header. This,
          combined with the protocol major component fully describe the protocol version, which is
          written in the format major-minor. Hence, with major=1, minor=3, the protocol version
          would be "1-3".
        </doc>
      </field>

      <field name="server-properties" domain="peer-properties" label="server properties">
        <rule name="required-fields">
          <doc>
            The properties SHOULD contain at least these fields: "host", specifying the server host
            name or address, "product", giving the name of the server product, "version", giving the
            name of the server version, "platform", giving the name of the operating system,
            "copyright", if appropriate, and "information", giving other general information.
          </doc>
          <doc type="scenario">
            Client connects to server and inspects the server properties. It checks for the presence
            of the required fields.
          </doc>
        </rule>
      </field>

      <field name="mechanisms" domain="longstr" label="available security mechanisms">
        <doc>
          A list of the security mechanisms that the server supports, delimited by spaces.
        </doc>
        <assert check="notnull" />
      </field>

      <field name="locales" domain="longstr" label="available message locales">
        <doc>
          A list of the message locales that the server supports, delimited by spaces. The locale
          defines the language in which the server will send reply texts.
        </doc>
        <rule name="required-support">
          <doc>
            The server MUST support at least the en_US locale.
          </doc>
          <doc type="scenario">
            Client connects to server and inspects the locales field. It checks for the presence of
            the required locale(s).
          </doc>
        </rule>
        <assert check="notnull" />
      </field>
    </method>

    <method name="start-ok" synchronous="1" index="11"
      label="select security mechanism and locale">
      <doc>
        This method selects a SASL security mechanism.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="client-properties" domain="peer-properties" label="client properties">
        <rule name="required-fields">
          <!-- This rule is not testable from the client side -->
          <doc>
            The properties SHOULD contain at least these fields: "product", giving the name of the
            client product, "version", giving the name of the client version, "platform", giving the
            name of the operating system, "copyright", if appropriate, and "information", giving
            other general information.
          </doc>
        </rule>
      </field>

      <field name="mechanism" domain="shortstr" label="selected security mechanism">
        <doc>
          A single security mechanisms selected by the client, which must be one of those specified
          by the server.
        </doc>
        <rule name="security">
          <doc>
            The client SHOULD authenticate using the highest-level security profile it can handle
            from the list provided by the server.
          </doc>
        </rule>
        <rule name="validity">
          <doc>
            If the mechanism field does not contain one of the security mechanisms proposed by the
            server in the Start method, the server MUST close the connection without sending any
            further data.
          </doc>
          <doc type="scenario">
            Client connects to server and sends an invalid security mechanism. The server must
            respond by closing the connection (a socket close, with no connection close
            negotiation).
          </doc>
        </rule>
        <assert check="notnull" />
      </field>

      <field name="response" domain="longstr" label="security response data">
        <doc>
          A block of opaque data passed to the security mechanism. The contents of this data are
          defined by the SASL security mechanism.
        </doc>
        <assert check="notnull" />
      </field>

      <field name="locale" domain="shortstr" label="selected message locale">
        <doc>
          A single message locale selected by the client, which must be one of those specified by
          the server.
        </doc>
        <assert check="notnull" />
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="secure" synchronous="1" index="20" label="security mechanism challenge">
      <doc>
        The SASL protocol works by exchanging challenges and responses until both peers have
        received sufficient information to authenticate each other. This method challenges the
        client to provide more information.
      </doc>

      <chassis name="client" implement="MUST" />
      <response name="secure-ok" />

      <field name="challenge" domain="longstr" label="security challenge data">
        <doc>
          Challenge information, a block of opaque binary data passed to the security mechanism.
        </doc>
      </field>
    </method>

    <method name="secure-ok" synchronous="1" index="21" label="security mechanism response">
      <doc>
        This method attempts to authenticate, passing a block of SASL data for the security
        mechanism at the server side.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="response" domain="longstr" label="security response data">
        <doc>
          A block of opaque data passed to the security mechanism. The contents of this data are
          defined by the SASL security mechanism.
        </doc>
        <assert check="notnull" />
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="tune" synchronous="1" index="30" label="propose connection tuning parameters">
      <doc>
        This method proposes a set of connection configuration values to the client. The client can
        accept and/or adjust these.
      </doc>

      <chassis name="client" implement="MUST" />

      <response name="tune-ok" />

      <field name="channel-max" domain="short" label="proposed maximum channels">
        <doc>
          The maximum total number of channels that the server allows per connection. Zero means
          that the server does not impose a fixed limit, but the number of allowed channels may be
          limited by available server resources.
        </doc>
      </field>

      <field name="frame-max" domain="long" label="proposed maximum frame size">
        <doc>
          The largest frame size that the server proposes for the connection. The client can
          negotiate a lower value. Zero means that the server does not impose any specific limit but
          may reject very large frames if it cannot allocate resources for them.
        </doc>
        <rule name="minimum">
          <doc>
            Until the frame-max has been negotiated, both peers MUST accept frames of up to
            frame-min-size octets large, and the minimum negotiated value for frame-max is also
            frame-min-size.
          </doc>
          <doc type="scenario">
            Client connects to server and sends a large properties field, creating a frame of
            frame-min-size octets. The server must accept this frame.
          </doc>
        </rule>
      </field>

      <field name="heartbeat" domain="short" label="desired heartbeat delay">
        <!-- TODO 0.82 - the heartbeat negotiation mechanism was changed during
          implementation because the model documented here does not actually
          work properly.  The best model we found is that the server proposes
          a heartbeat value to the client; the client can reply with zero, meaning
          'do not use heartbeats (as documented here), or can propose its own
          heartbeat value, which the server should then accept.  This is different
          from the model here which is disconnected - e.g. each side requests a
          heartbeat independently.  Basically a connection is heartbeated in
          both ways, or not at all, depending on whether both peers support
          heartbeating or not, and the heartbeat value should itself be chosen
          by the client so that remote links can get a higher value.  Also, the
          actual heartbeat mechanism needs documentation, and is as follows: so
          long as there is activity on a connection - in or out - both peers
          assume the connection is active.  When there is no activity, each peer
          must send heartbeat frames.  When no heartbeat frame is received after
          N cycles (where N is at least 2), the connection can be considered to
          have died. /PH 2006/07/19
        -->
        <doc>
          The delay, in seconds, of the connection heartbeat that the server wants. Zero means the
          server does not want a heartbeat.
        </doc>
      </field>
    </method>

    <method name="tune-ok" synchronous="1" index="31"
      label="negotiate connection tuning parameters">
      <doc>
        This method sends the client's connection tuning parameters to the server. Certain fields
        are negotiated, others provide capability information.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="channel-max" domain="short" label="negotiated maximum channels">
        <doc>
          The maximum total number of channels that the client will use per connection.
        </doc>
        <rule name="upper-limit">
          <doc>
            If the client specifies a channel max that is higher than the value provided by the
            server, the server MUST close the connection without attempting a negotiated close. The
            server may report the error in some fashion to assist implementors.
          </doc>
        </rule>
        <assert check="notnull" />
        <assert check="le" method="tune" field="channel-max" />
      </field>

      <field name="frame-max" domain="long" label="negotiated maximum frame size">
        <doc>
          The largest frame size that the client and server will use for the connection. Zero means
          that the client does not impose any specific limit but may reject very large frames if it
          cannot allocate resources for them. Note that the frame-max limit applies principally to
          content frames, where large contents can be broken into frames of arbitrary size.
        </doc>
        <rule name="minimum">
          <doc>
            Until the frame-max has been negotiated, both peers MUST accept frames of up to
            frame-min-size octets large, and the minimum negotiated value for frame-max is also
            frame-min-size.
          </doc>
        </rule>
        <rule name="upper-limit">
          <doc>
            If the client specifies a frame max that is higher than the value provided by the
            server, the server MUST close the connection without attempting a negotiated close. The
            server may report the error in some fashion to assist implementors.
          </doc>
        </rule>
      </field>

      <field name="heartbeat" domain="short" label="desired heartbeat delay">
        <doc>
          The delay, in seconds, of the connection heartbeat that the client wants. Zero means the
          client does not want a heartbeat.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="open" synchronous="1" index="40" label="open connection to virtual host">
      <doc>
        This method opens a connection to a virtual host, which is a collection of resources, and
        acts to separate multiple application domains within a server. The server may apply
        arbitrary limits per virtual host, such as the number of each type of entity that may be
        used, per connection and/or in total.
      </doc>

      <chassis name="server" implement="MUST" />
      <response name="open-ok" />
      <response name="redirect" />

      <field name="virtual-host" domain="path" label="virtual host name">
        <!-- TODO 0.82 - the entire vhost model needs review. This concept was
          prompted by the HTTP vhost concept but does not fit very well into
          AMQP.  Currently we use the vhost as a "cluster identifier" which is
          inaccurate usage. /PH 2006/07/19
        -->
        <doc>
          The name of the virtual host to work with.
        </doc>
        <rule name="separation">
          <doc>
            If the server supports multiple virtual hosts, it MUST enforce a full separation of
            exchanges, queues, and all associated entities per virtual host. An application,
            connected to a specific virtual host, MUST NOT be able to access resources of another
            virtual host.
          </doc>
        </rule>
        <rule name="security">
          <doc>
            The server SHOULD verify that the client has permission to access the specified virtual
            host.
          </doc>
        </rule>
        <assert check="regexp" value="^[a-zA-Z0-9/-_]+$" />
      </field>

      <field name="capabilities" domain="shortstr" label="required capabilities">
        <doc>
          The client can specify zero or more capability names, delimited by spaces. The server can
          use this string to how to process the client's connection request.
        </doc>
      </field>

      <field name="insist" domain="bit" label="insist on connecting to server">
        <doc>
          In a configuration with multiple collaborating servers, the server may respond to a
          Connection.Open method with a Connection.Redirect. The insist option tells the server that
          the client is insisting on a connection to the specified server.
        </doc>
        <rule name="behaviour">
          <doc>
            When the client uses the insist option, the server MUST NOT respond with a
            Connection.Redirect method. If it cannot accept the client's connection request it
            should respond by closing the connection with a suitable reply code.
          </doc>
        </rule>
      </field>
    </method>

    <method name="open-ok" synchronous="1" index="41" label="signal that connection is ready">
      <doc>
        This method signals to the client that the connection is ready for use.
      </doc>
      <chassis name="client" implement="MUST" />
      <field name="known-hosts" domain="known-hosts" />
    </method>

    <method name="redirect" synchronous="1" index="42" label="redirects client to other server">
      <doc>
        This method redirects the client to another server, based on the requested virtual host
        and/or capabilities.
      </doc>
      <rule name="usage">
        <doc>
          When getting the Connection.Redirect method, the client SHOULD reconnect to the host
          specified, and if that host is not present, to any of the hosts specified in the
          known-hosts list.
        </doc>
      </rule>
      <chassis name="client" implement="MUST" />
      <field name="host" domain="shortstr" label="server to connect to">
        <doc>
          Specifies the server to connect to. This is an IP address or a DNS name, optionally
          followed by a colon and a port number. If no port number is specified, the client should
          use the default port number for the protocol.
        </doc>
        <assert check="notnull" />
      </field>
      <field name="known-hosts" domain="known-hosts" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="close" synchronous="1" index="50" label="request a connection close">
      <doc>
        This method indicates that the sender wants to close the connection. This may be due to
        internal conditions (e.g. a forced shut-down) or due to an error handling a specific method,
        i.e. an exception. When a close is due to an exception, the sender provides the class and
        method id of the method which caused the exception.
      </doc>
      <!-- TODO: the connection close mechanism needs to be reviewed from the ODF
        documentation and better expressed as rules here. /PH 2006/07/20
      -->
      <rule name="stability">
        <doc>
          After sending this method any received method except the Close-OK method MUST be
          discarded.
        </doc>
      </rule>

      <chassis name="client" implement="MUST" />
      <chassis name="server" implement="MUST" />
      <response name="close-ok" />

      <field name="reply-code" domain="reply-code" />
      <field name="reply-text" domain="reply-text" />

      <field name="class-id" domain="class-id" label="failing method class">
        <doc>
          When the close is provoked by a method exception, this is the class of the method.
        </doc>
      </field>

      <field name="method-id" domain="method-id" label="failing method ID">
        <doc>
          When the close is provoked by a method exception, this is the ID of the method.
        </doc>
      </field>
    </method>

    <method name="close-ok" synchronous="1" index="51" label="confirm a connection close">
      <doc>
        This method confirms a Connection.Close method and tells the recipient that it is safe to
        release resources for the connection and close the socket.
      </doc>
      <rule name="reporting">
        <doc>
          A peer that detects a socket closure without having received a Close-Ok handshake method
          SHOULD log the error.
        </doc>
      </rule>
      <chassis name="client" implement="MUST" />
      <chassis name="server" implement="MUST" />
    </method>
  </class>

  <!-- ==  CHANNEL  ========================================================== -->

  <class name="channel" handler="channel" index="20" label="work with channels">
    <doc>
      The channel class provides methods for a client to establish a channel to a server and for
      both peers to operate the channel thereafter.
    </doc>

    <doc type="grammar">
      channel       = open-channel
                      *use-channel
                      close-channel
      open-channel  = C:OPEN S:OPEN-OK
                    / C:RESUME S:OK
      use-channel   = C:FLOW S:FLOW-OK
                    / S:FLOW C:FLOW-OK
                    / S:PING C:OK
                    / C:PONG S:OK
                    / C:PING S:OK
                    / S:PONG C:OK
                    / functional-class
      close-channel = C:CLOSE S:CLOSE-OK
                    / S:CLOSE C:CLOSE-OK
    </doc>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MUST" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="open" synchronous="1" index="10" label="open a channel for use">
      <doc>
        This method opens a channel to the server.
      </doc>
      <rule name="state" on-failure="channel-error">
        <doc>
          The client MUST NOT use this method on an already-opened channel.
        </doc>
        <doc type="scenario">
          Client opens a channel and then reopens the same channel.
        </doc>
      </rule>
      <chassis name="server" implement="MUST" />
      <response name="open-ok" />
      <field name="out-of-band" domain="shortstr" label="out-of-band settings">
        <doc>
          Configures out-of-band transfers on this channel. The syntax and meaning of this field
          will be formally defined at a later date.
        </doc>
        <assert check="null" />
      </field>
    </method>

    <method name="open-ok" synchronous="1" index="11" label="signal that the channel is ready">
      <doc>
        This method signals to the client that the channel is ready for use.
      </doc>
      <chassis name="client" implement="MUST" />
      <field name="channel-id" domain="channel-id" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="flow" synchronous="1" index="20" label="enable/disable flow from peer">
      <doc>
        This method asks the peer to pause or restart the flow of content data. This is a simple
        flow-control mechanism that a peer can use to avoid overflowing its queues or otherwise
        finding itself receiving more messages than it can process. Note that this method is not
        intended for window control. The peer that receives a disable flow method should finish
        sending the current content frame, if any, then pause.
      </doc>

      <rule name="initial-state">
        <doc>
          When a new channel is opened, it is active (flow is active). Some applications assume that
          channels are inactive until started. To emulate this behaviour a client MAY open the
          channel, then pause it.
        </doc>
      </rule>

      <rule name="bidirectional">
        <doc>
          When sending content frames, a peer SHOULD monitor the channel for incoming methods and
          respond to a Channel.Flow as rapidly as possible.
        </doc>
      </rule>

      <rule name="throttling">
        <doc>
          A peer MAY use the Channel.Flow method to throttle incoming content data for internal
          reasons, for example, when exchanging data over a slower connection.
        </doc>
      </rule>

      <rule name="expected-behaviour">
        <doc>
          The peer that requests a Channel.Flow method MAY disconnect and/or ban a peer that does
          not respect the request. This is to prevent badly-behaved clients from overwhelming a
          broker.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />

      <response name="flow-ok" />

      <field name="active" domain="bit" label="start/stop content frames">
        <doc>
          If 1, the peer starts sending content frames. If 0, the peer stops sending content frames.
        </doc>
      </field>
    </method>

    <method name="flow-ok" index="21" label="confirm a flow method">
      <doc>
        Confirms to the peer that a flow command was received and processed.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <field name="active" domain="bit" label="current flow setting">
        <doc>
          Confirms the setting of the processed flow method: 1 means the peer will start sending or
          continue to send content frames; 0 means it will not.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="close" synchronous="1" index="40" label="request a channel close">
      <doc>
        This method indicates that the sender wants to close the channel. This may be due to
        internal conditions (e.g. a forced shut-down) or due to an error handling a specific method,
        i.e. an exception. When a close is due to an exception, the sender provides the class and
        method id of the method which caused the exception.
      </doc>

      <!-- TODO: the channel close behaviour needs to be reviewed from the ODF
        documentation and better expressed as rules here. /PH 2006/07/20
      -->
      <rule name="stability">
        <doc>
          After sending this method any received method except the Close-OK method MUST be
          discarded.
        </doc>
      </rule>

      <chassis name="client" implement="MUST" />
      <chassis name="server" implement="MUST" />
      <response name="close-ok" />

      <field name="reply-code" domain="reply-code" />
      <field name="reply-text" domain="reply-text" />

      <field name="class-id" domain="class-id" label="failing method class">
        <doc>
          When the close is provoked by a method exception, this is the class of the method.
        </doc>
      </field>

      <field name="method-id" domain="method-id" label="failing method ID">
        <doc>
          When the close is provoked by a method exception, this is the ID of the method.
        </doc>
      </field>
    </method>

    <method name="close-ok" synchronous="1" index="41" label="confirm a channel close">
      <doc>
        This method confirms a Channel.Close method and tells the recipient that it is safe to
        release resources for the channel.
      </doc>
      <rule name="reporting">
        <doc>
          A peer that detects a socket closure without having received a Channel.Close-Ok handshake
          method SHOULD log the error.
        </doc>
      </rule>
      <chassis name="client" implement="MUST" />
      <chassis name="server" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="resume" index="50" label="resume an interrupted channel">
      <doc>
        This method resume a previously interrupted channel.
      </doc>
      <chassis name="server" implement="MAY" />
      <response name="ok" />
      <field name="channel-id" domain="channel-id" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="ping" index="60" label="[WORK IN PROGRESS] initiates a pong">
      <doc>
        [WORK IN PROGRESS] Request that the recipient issue a pong request.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <response name="ok" />
    </method>

    <method name="pong" index="70" label="[WORK IN PROGRESS] issued after receiving a ping">
      <doc>
        [WORK IN PROGRESS] Issued after a ping request is received. Note that this is a request
        issued after receiving a ping, not a response to receiving a ping.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <response name="ok" />
    </method>

    <method name="ok" index="80" label="[WORK IN PROGRESS] signals normal completion">
      <doc>
        [WORK IN PROGRESS] Signals normal completion of a method.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
    </method>
  </class>

  <!-- ==  ACCESS  =========================================================== -->

  <!-- TODO 0.82 - this class must be implemented by two teams before we can
    consider it matured.
  -->

  <class name="access" handler="connection" index="30" label="work with access tickets">
    <doc>
      The protocol control access to server resources using access tickets. A client must explicitly
      request access tickets before doing work. An access ticket grants a client the right to use a
      specific set of resources - called a "realm" - in specific ways.
    </doc>

    <doc type="grammar">
      access = C:REQUEST S:REQUEST-OK
    </doc>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MUST" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="request" synchronous="1" index="10" label="request an access ticket">
      <doc>
        This method requests an access ticket for an access realm. The server responds by granting
        the access ticket. If the client does not have access rights to the requested realm this
        causes a connection exception. Access tickets are a per-channel resource.
      </doc>

      <chassis name="server" implement="MUST" />
      <response name="request-ok" />

      <field name="realm" domain="shortstr" label="name of requested realm">
        <doc>
          Specifies the name of the realm to which the client is requesting access. The realm is a
          configured server-side object that collects a set of resources (exchanges, queues, etc.).
          If the channel has already requested an access ticket onto this realm, the previous ticket
          is destroyed and a new ticket is created with the requested access rights, if allowed.
        </doc>
        <rule name="validity" on-failure="access-refused">
          <doc>
            The client MUST specify a realm that is known to the server. The server makes an
            identical response for undefined realms as it does for realms that are defined but
            inaccessible to this client.
          </doc>
          <doc type="scenario">
            Client specifies an undefined realm.
          </doc>
        </rule>
      </field>

      <field name="exclusive" domain="bit" label="request exclusive access">
        <doc>
          Request exclusive access to the realm, meaning that this will be the only channel that
          uses the realm's resources.
        </doc>
        <rule name="validity" on-failure="access-refused">
          <doc>
            The client MAY NOT request exclusive access to a realm that has active access tickets,
            unless the same channel already had the only access ticket onto that realm.
          </doc>
          <doc type="scenario">
            Client opens two channels and requests exclusive access to the same realm.
          </doc>
        </rule>
      </field>
      <field name="passive" domain="bit" label="request passive access">
        <doc>
          Request message passive access to the specified access realm. Passive access lets a client
          get information about resources in the realm but not to make any changes to them.
        </doc>
      </field>
      <field name="active" domain="bit" label="request active access">
        <doc>
          Request message active access to the specified access realm. Active access lets a client
          get create and delete resources in the realm.
        </doc>
      </field>
      <field name="write" domain="bit" label="request write access">
        <doc>
          Request write access to the specified access realm. Write access lets a client publish
          messages to all exchanges in the realm.
        </doc>
      </field>
      <field name="read" domain="bit" label="request read access">
        <doc>
          Request read access to the specified access realm. Read access lets a client consume
          messages from queues in the realm.
        </doc>
      </field>
    </method>

    <method name="request-ok" synchronous="1" index="11" label="grant access to server resources">
      <doc>
        This method provides the client with an access ticket. The access ticket is valid within the
        current channel and for the lifespan of the channel.
      </doc>
      <rule name="per-channel" on-failure="not-allowed">
        <doc>
          The client MUST NOT use access tickets except within the same channel as originally
          granted.
        </doc>
        <doc type="scenario">
          Client opens two channels, requests a ticket on one channel, and then tries to use that
          ticket in a second channel.
        </doc>
      </rule>
      <chassis name="client" implement="MUST" />
      <field name="ticket" domain="access-ticket" />
    </method>
  </class>

  <!-- ==  EXCHANGE  ========================================================= -->

  <class name="exchange" handler="channel" index="40" label="work with exchanges">
    <doc>
      Exchanges match and distribute messages across queues. Exchanges can be configured in the
      server or created at runtime.
    </doc>

    <doc type="grammar">
      exchange  = C:DECLARE
                / C:DELETE
    </doc>

    <rule name="required-types">
      <doc>
        The server MUST implement these standard exchange types: fanout, direct.
      </doc>
      <doc type="scenario">
        Client attempts to declare an exchange with each of these standard types.
      </doc>
    </rule>
    <rule name="recommended-types">
      <doc>
        The server SHOULD implement these standard exchange types: topic, headers.
      </doc>
      <doc type="scenario">
        Client attempts to declare an exchange with each of these standard types.
      </doc>
    </rule>
    <rule name="required-instances">
      <doc>
        The server MUST, in each virtual host, pre-declare an exchange instance for each standard
        exchange type that it implements, where the name of the exchange instance, if defined, is
        "amq." followed by the exchange type name.
      </doc>
      <doc>
        The server MUST, in each virtual host, pre-declare at least two direct exchange instances:
        one named "amq.direct", the other with no public name that serves as a default exchange for
        Publish methods.
      </doc>
      <doc type="scenario">
        Client creates a temporary queue and attempts to bind to each required exchange instance
        ("amq.fanout", "amq.direct", "amq.topic", and "amq.headers" if those types are defined).
      </doc>
    </rule>
    <rule name="default-exchange">
      <doc>
        The server MUST pre-declare a direct exchange with no public name to act as the default
        exchange for content Publish methods and for default queue bindings.
      </doc>
      <doc type="scenario">
        Client checks that the default exchange is active by specifying a queue binding with no
        exchange name, and publishing a message with a suitable routing key but without specifying
        the exchange name, then ensuring that the message arrives in the queue correctly.
      </doc>
    </rule>
    <rule name="default-access">
      <doc>
        The server MUST NOT allow clients to access the default exchange except by specifying an
        empty exchange name in the Queue.Bind and content Publish methods.
      </doc>
    </rule>
    <rule name="extensions">
      <doc>
        The server MAY implement other exchange types as wanted.
      </doc>
    </rule>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MUST" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="declare" synchronous="1" index="10"
      label="verify exchange exists, create if needed">
      <doc>
        This method creates an exchange if it does not already exist, and if the exchange exists,
        verifies that it is of the correct and expected class.
      </doc>
      <rule name="minimum">
        <doc>
          The server SHOULD support a minimum of 16 exchanges per virtual host and ideally, impose
          no limit except as defined by available resources.
        </doc>
        <doc type="scenario">
          The client creates as many exchanges as it can until the server reports an error; the
          number of exchanges successfully created must be at least sixteen.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <doc>
          When a client defines a new exchange, this belongs to the access realm of the ticket used.
          All further work done with that exchange must be done with an access ticket for the same
          realm.
        </doc>
        <rule name="validity" on-failure="access-refused">
          <doc>
            The client MUST provide a valid access ticket giving "active" access to the realm in
            which the exchange exists or will be created, or "passive" access if the if-exists flag
            is set.
          </doc>
          <doc type="scenario">
            Client creates access ticket with wrong access rights and attempts to use in this
            method.
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name">
        <rule name="reserved" on-failure="access-refused">
          <doc>
            Exchange names starting with "amq." are reserved for pre-declared and standardised
            exchanges. The client MUST NOT attempt to create an exchange starting with "amq.".
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
        <assert check="regexp" value="^[a-zA-Z0-9-_.:]+$" />
      </field>

      <field name="type" domain="shortstr" label="exchange type">
        <doc>
          Each exchange belongs to one of a set of exchange types implemented by the server. The
          exchange types define the functionality of the exchange - i.e. how messages are routed
          through it. It is not valid or meaningful to attempt to change the type of an existing
          exchange.
        </doc>
        <rule name="typed" on-failure="not-allowed">
          <doc>
            Exchanges cannot be redeclared with different types. The client MUST not attempt to
            redeclare an existing exchange with a different type than used in the original
            Exchange.Declare method.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
        <rule name="support" on-failure="command-invalid">
          <doc>
            The client MUST NOT attempt to create an exchange with a type that the server does not
            support.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
        <assert check="regexp" value="^[a-zA-Z0-9-_.:]+$" />
      </field>

      <field name="passive" domain="bit" label="do not create exchange">
        <doc>
          If set, the server will not create the exchange. The client can use this to check whether
          an exchange exists without modifying the server state.
        </doc>
        <rule name="not-found">
          <doc>
            If set, and the exchange does not already exist, the server MUST raise a channel
            exception with reply code 404 (not found).
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="durable" domain="bit" label="request a durable exchange">
        <doc>
          If set when creating a new exchange, the exchange will be marked as durable. Durable
          exchanges remain active when a server restarts. Non-durable exchanges (transient
          exchanges) are purged if/when a server restarts.
        </doc>
        <rule name="support">
          <doc>
            The server MUST support both durable and transient exchanges.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
        <rule name="sticky">
          <doc>
            The server MUST ignore the durable field if the exchange already exists.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="auto-delete" domain="bit" label="auto-delete when unused">
        <doc>
          If set, the exchange is deleted when all queues have finished using it.
        </doc>
        <rule name="sticky">
          <doc>
            The server MUST ignore the auto-delete field if the exchange already exists.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="internal" domain="bit" label="create internal exchange">
        <doc>
          If set, the exchange may not be used directly by publishers, but only when bound to other
          exchanges. Internal exchanges are used to construct wiring that is not visible to
          applications.
        </doc>
      </field>

      <field name="nowait" domain="bit" label="do not send reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>

      <field name="arguments" domain="table" label="arguments for declaration">
        <doc>
          A set of arguments for the declaration. The syntax and semantics of these arguments
          depends on the server implementation. This field is ignored if passive is 1.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="delete" synchronous="1" index="20" label="delete an exchange">
      <doc>
        This method deletes an exchange. When an exchange is deleted all queue bindings on the
        exchange are cancelled.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <rule name="validity" on-failure="access-refused">
          <doc>
            The client MUST provide a valid access ticket giving "active" access rights to the
            exchange's access realm.
          </doc>
          <doc type="scenario">
            Client creates access ticket with wrong access rights and attempts to use in this
            method.
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name">
        <rule name="exists" on-failure="not-found">
          <doc>
            The client MUST NOT attempt to delete an exchange that does not exist.
          </doc>
        </rule>
        <assert check="notnull" />
      </field>

      <!-- TODO 0.82 - discuss whether this option is useful or not.  I don't have
        any real use case for it. /PH 2006-07-23.
      -->
      <field name="if-unused" domain="bit" label="delete only if unused">
        <doc>
          If set, the server will only delete the exchange if it has no queue bindings. If the
          exchange has queue bindings the server does not delete it but raises a channel exception
          instead.
        </doc>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>
    </method>
  </class>

  <!-- ==  QUEUE  ============================================================ -->

  <class name="queue" handler="channel" index="50" label="work with queues">
    <doc>
      Queues store and forward messages. Queues can be configured in the server or created at
      runtime. Queues must be attached to at least one exchange in order to receive messages from
      publishers.
    </doc>

    <doc type="grammar">
      queue = C:DECLARE S:DECLARE-OK
            / C:BIND
            / C:PURGE S:PURGE-OK
            / C:DELETE S:DELETE-OK
    </doc>

    <rule name="any-content">
      <doc>
        A server MUST allow any content class to be sent to any queue, in any mix, and queue and
        deliver these content classes independently. Note that all methods that fetch content off
        queues are specific to a given content class.
      </doc>
      <doc type="scenario">
        Client creates an exchange of each standard type and several queues that it binds to each
        exchange. It must then successfully send each of the standard content types to each of the
        available queues.
      </doc>
    </rule>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MUST" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="declare" synchronous="1" index="10" label="declare queue, create if needed">
      <doc>
        This method creates or checks a queue. When creating a new queue the client can specify
        various properties that control the durability of the queue and its contents, and the level
        of sharing for the queue.
      </doc>

      <rule name="default-binding">
        <doc>
          The server MUST create a default binding for a newly-created queue to the default
          exchange, which is an exchange of type 'direct' and use the queue name as the routing key.
        </doc>
        <doc type="scenario">
          Client creates a new queue, and then without explicitly binding it to an exchange,
          attempts to send a message through the default exchange binding, i.e. publish a message to
          the empty exchange, with the queue name as routing key.
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_35" -->
      <rule name="minimum-queues">
        <doc>
          The server SHOULD support a minimum of 256 queues per virtual host and ideally, impose no
          limit except as defined by available resources.
        </doc>
        <doc type="scenario">
          Client attempts to create as many queues as it can until the server reports an error. The
          resulting count must at least be 256.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <response name="declare-ok" />

      <field name="ticket" domain="access-ticket">
        <doc>
          When a client defines a new queue, this belongs to the access realm of the ticket used.
          All further work done with that queue must be done with an access ticket for the same
          realm.
        </doc>
        <rule name="validity" on-failure="access-refused">
          <doc>
            The client MUST provide a valid access ticket giving "active" access to the realm in
            which the queue exists or will be created.
          </doc>
          <doc type="scenario">
            Client creates access ticket with wrong access rights and attempts to use in this
            method.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <rule name="default-name">
          <doc>
            The queue name MAY be empty, in which case the server MUST create a new queue with a
            unique generated name and return this to the client in the Declare-Ok method.
          </doc>
          <doc type="scenario">
            Client attempts to create several queues with an empty name. The client then verifies
            that the server-assigned names are unique and different.
          </doc>
        </rule>
        <rule name="reserved-prefix" on-failure="not-allowed">
          <doc>
            Queue names starting with "amq." are reserved for pre-declared and standardised server
            queues. A client MAY NOT attempt to declare a queue with a name that starts with "amq."
            and the passive option set to zero.
          </doc>
          <doc type="scenario">
            A client attempts to create a queue with a name starting with "amq." and with the
            passive option set to zero.
          </doc>
        </rule>
        <assert check="regexp" value="^[a-zA-Z0-9-_.:]*$" />
      </field>

      <field name="passive" domain="bit" label="do not create queue">
        <doc>
          If set, the server will not create the queue. This field allows the client to assert the
          presence of a queue without modifying the server state.
        </doc>
        <rule name="passive" on-failure="not-found">
          <doc>
            The client MAY ask the server to assert that a queue exists without creating the queue
            if not. If the queue does not exist, the server treats this as a failure.
          </doc>
          <doc type="scenario">
            Client declares an existing queue with the passive option and expects the server to
            respond with a declare-ok. Client then attempts to declare a non-existent queue with the
            passive option, and the server must close the channel with the correct reply-code.
          </doc>
        </rule>
      </field>

      <field name="durable" domain="bit" label="request a durable queue">
        <doc>
          If set when creating a new queue, the queue will be marked as durable. Durable queues
          remain active when a server restarts. Non-durable queues (transient queues) are purged
          if/when a server restarts. Note that durable queues do not necessarily hold persistent
          messages, although it does not make sense to send persistent messages to a transient
          queue.
        </doc>
        <!-- Rule test name: was "amq_queue_03" -->
        <rule name="persistence">
          <doc>
            The server MUST recreate the durable queue after a restart.
          </doc>

          <!-- TODO: use 'client does something' rather than 'a client does something'. -->
          <doc type="scenario">
            A client creates a durable queue. The server is then restarted. The client then attempts
            to send a message to the queue. The message should be successfully delivered.
          </doc>
        </rule>
        <!-- Rule test name: was "amq_queue_36" -->
        <rule name="types">
          <doc>
            The server MUST support both durable and transient queues.
          </doc>
          <doc type="scenario">
            A client creates two named queues, one durable and one transient.
          </doc>
        </rule>
        <!-- Rule test name: was "amq_queue_37" -->
        <rule name="pre-existence">
          <doc>
            The server MUST ignore the durable field if the queue already exists.
          </doc>
          <doc type="scenario">
            A client creates two named queues, one durable and one transient. The client then
            attempts to declare the two queues using the same names again, but reversing the value
            of the durable flag in each case. Verify that the queues still exist with the original
            durable flag values.
            <!-- TODO: but how? -->
          </doc>
        </rule>
      </field>

      <field name="exclusive" domain="bit" label="request an exclusive queue">
        <doc>
          Exclusive queues may only be consumed from by the current connection. Setting the
          'exclusive' flag always implies 'auto-delete'.
        </doc>

        <!-- Rule test name: was "amq_queue_38" -->
        <rule name="types">
          <doc>
            The server MUST support both exclusive (private) and non-exclusive (shared) queues.
          </doc>
          <doc type="scenario">
            A client creates two named queues, one exclusive and one non-exclusive.
          </doc>
        </rule>

        <!-- Rule test name: was "amq_queue_04" -->
        <rule name="02" on-failure="channel-error">
          <doc>
            The client MAY NOT attempt to declare any existing and exclusive queue on multiple
            connections.
          </doc>
          <doc type="scenario">
            A client declares an exclusive named queue. A second client on a different connection
            attempts to declare a queue of the same name.
          </doc>
        </rule>
      </field>

      <field name="auto-delete" domain="bit" label="auto-delete queue when unused">
        <doc>
          If set, the queue is deleted when all consumers have finished using it. Last consumer can
          be cancelled either explicitly or because its channel is closed. If there was no consumer
          ever on the queue, it won't be deleted.
        </doc>

        <!-- Rule test name: was "amq_queue_31" -->
        <rule name="pre-existence">
          <doc>
            The server MUST ignore the auto-delete field if the queue already exists.
          </doc>
          <doc type="scenario">
            A client creates two named queues, one as auto-delete and one explicit-delete. The
            client then attempts to declare the two queues using the same names again, but reversing
            the value of the auto-delete field in each case. Verify that the queues still exist with
            the original auto-delete flag values.
            <!-- TODO: but how? -->
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>

      <field name="arguments" domain="table" label="arguments for declaration">
        <doc>
          A set of arguments for the declaration. The syntax and semantics of these arguments
          depends on the server implementation. This field is ignored if passive is 1.
        </doc>
      </field>
    </method>

    <method name="declare-ok" synchronous="1" index="11" label="confirms a queue definition">
      <doc>
        This method confirms a Declare method and confirms the name of the queue, essential for
        automatically-named queues.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="queue" domain="queue-name">
        <doc>
          Reports the name of the queue. If the server generated a queue name, this field contains
          that name.
        </doc>
        <assert check="notnull" />
      </field>

      <field name="message-count" domain="long" label="number of messages in queue">
        <doc>
          Reports the number of messages in the queue, which will be zero for newly-created queues.
        </doc>
      </field>

      <field name="consumer-count" domain="long" label="number of consumers">
        <doc>
          Reports the number of active consumers for the queue. Note that consumers can suspend
          activity (Channel.Flow) in which case they do not appear in this count.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="bind" synchronous="1" index="20" label="bind queue to an exchange">
      <doc>
        This method binds a queue to an exchange. Until a queue is bound it will not receive any
        messages. In a classic messaging model, store-and-forward queues are bound to a direct
        exchange and subscription queues are bound to a topic exchange.
      </doc>

      <!-- Rule test name: was "amq_queue_25" -->
      <rule name="duplicates">
        <doc>
          A server MUST allow ignore duplicate bindings - that is, two or more bind methods for a
          specific queue, with identical arguments - without treating these as an error.
        </doc>
        <doc type="scenario">
          A client binds a named queue to an exchange. The client then repeats the bind (with
          identical arguments).
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_39" -->
      <rule name="failure">
        <!--
          TODO: Find correct on-failure code. The on-failure code returned should depend on why the bind
          failed. Assuming that failures owing to bad parameters are covered in the rules relating
          to those parameters, the only remaining reason for a failure would be the lack of
          server resorces or some internal error - such as too many queues open. Would these
          cases qualify as "resource error" 506 or "internal error" 541?
        -->
        <doc>
          If a bind fails, the server MUST raise a connection exception.
        </doc>
        <doc type="scenario">
          TODO
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_12" -->
      <rule name="transient-exchange" on-failure="not-allowed">
        <doc>
          The server MUST NOT allow a durable queue to bind to a transient exchange.
        </doc>
        <doc type="scenario">
          A client creates a transient exchange. The client then declares a named durable queue and
          then attempts to bind the transient exchange to the durable queue.
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_13" -->
      <rule name="durable-exchange">
        <doc>
          Bindings for durable queues are automatically durable and the server SHOULD restore such
          bindings after a server restart.
        </doc>
        <doc type="scenario">
          A server creates a named durable queue and binds it to a durable exchange. The server is
          restarted. The client then attempts to use the queue/exchange combination.
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_17" -->
      <rule name="internal-exchange">
        <doc>
          If the client attempts to bind to an exchange that was declared as internal, the server
          MUST raise a connection exception with reply code 530 (not allowed).
        </doc>
        <doc type="scenario">
          A client attempts to bind a named queue to an internal exchange.
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_40" -->
      <rule name="binding-count">
        <doc>
          The server SHOULD support at least 4 bindings per queue, and ideally, impose no limit
          except as defined by available resources.
        </doc>
        <doc type="scenario">
          A client creates a named queue and attempts to bind it to 4 different non-internal
          exchanges.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <doc>
          The client provides a valid access ticket giving "active" access rights to the queue's
          access realm.
        </doc>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to bind. If the queue name is empty, refers to the current
          queue for the channel, which is the last declared queue.
        </doc>

        <rule name="empty-queue" on-failure="not-allowed">
          <doc>
            A client MUST NOT be allowed to bind a non-existent and unnamed queue (i.e. empty queue
            name) to an exchange.
          </doc>
          <doc type="scenario">
            A client attempts to bind with an unnamed (empty) queue name to an exchange.
          </doc>
        </rule>

        <!-- Rule test name: was "amq_queue_26" -->
        <rule name="queue-existence" on-failure="not-found">
          <doc>
            A client MUST NOT be allowed to bind a non-existent queue (i.e. not previously declared)
            to an exchange.
          </doc>
          <doc type="scenario">
            A client attempts to bind an undeclared queue name to an exchange.
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name" label="name of the exchange to bind to">
        <!-- Rule test name: was "amq_queue_14" -->
        <rule name="exchange-existence" on-failure="not-found">
          <doc>
            A client MUST NOT be allowed to bind a queue to a non-existent exchange.
          </doc>
          <doc type="scenario">
            A client attempts to bind an named queue to a undeclared exchange.
          </doc>
        </rule>
      </field>

      <field name="routing-key" domain="shortstr" label="message routing key">
        <doc>
          Specifies the routing key for the binding. The routing key is used for routing messages
          depending on the exchange configuration. Not all exchanges use a routing key - refer to
          the specific exchange documentation. If the queue name is empty, the server uses the last
          queue declared on the channel. If the routing key is also empty, the server uses this
          queue name for the routing key as well. If the queue name is provided but the routing key
          is empty, the server does the binding with that empty routing key. The meaning of empty
          routing keys depends on the exchange implementation.
        </doc>
        <rule name="direct-exchange-key-matching">
          <doc>
            If a message queue binds to a direct exchange using routing key K and a publisher sends
            the exchange a message with routing key R, then the message MUST be passed to the
            message queue if K = R.
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>

      <field name="arguments" domain="table" label="arguments for binding">
        <doc>
          A set of arguments for the binding. The syntax and semantics of these arguments depends on
          the exchange class.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="unbind" synchronous="1" index="50" label="unbind a queue from an exchange">
      <doc>
        This method unbinds a queue from an exchange.
      </doc>
      <rule name="01">
        <doc>
          If a unbind fails, the server MUST raise a connection exception.
        </doc>
      </rule>
      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <doc>
          The client provides a valid access ticket giving "active" access rights to the queue's
          access realm.
        </doc>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to unbind.
        </doc>
        <rule name="02">
          <doc>
            If the queue does not exist the server MUST raise a channel exception with reply code
            404 (not found).
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name">
        <doc>
          The name of the exchange to unbind from.
        </doc>
        <rule name="03">
          <doc>
            If the exchange does not exist the server MUST raise a channel exception with reply code
            404 (not found).
          </doc>
        </rule>
      </field>

      <field name="routing-key" domain="shortstr" label="routing key of binding">
        <doc>
          Specifies the routing key of the binding to unbind.
        </doc>
      </field>

      <field name="arguments" domain="table" label="arguments of binding">
        <doc>
          Specifies the arguments of the binding to unbind.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="purge" synchronous="1" index="30" label="purge a queue">
      <doc>
        This method removes all messages from a queue. It does not cancel consumers. Purged messages
        are deleted without any formal "undo" mechanism.
      </doc>

      <!-- Rule test name: was "amq_queue_15" -->
      <rule name="01">
        <doc>
          A call to purge MUST result in an empty queue.
        </doc>
      </rule>

      <!-- Rule test name: was "amq_queue_41" -->
      <rule name="02">
        <doc>
          On transacted channels the server MUST not purge messages that have already been sent to a
          client but not yet acknowledged.
        </doc>
      </rule>

      <!-- TODO: Rule split? -->

      <!-- Rule test name: was "amq_queue_42" -->
      <rule name="03">
        <doc>
          The server MAY implement a purge queue or log that allows system administrators to recover
          accidentally-purged messages. The server SHOULD NOT keep purged messages in the same
          storage spaces as the live messages since the volumes of purged messages may get very
          large.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <response name="purge-ok" />

      <field name="ticket" domain="access-ticket">
        <doc>
          The access ticket must be for the access realm that holds the queue.
        </doc>

        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the queue's
            access realm. Note that purging a queue is equivalent to reading all messages and
            discarding them.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to purge. If the queue name is empty, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>

        <rule name="01">
          <doc>
            If the client did not previously declare a queue, and the queue name in this method is
            empty, the server MUST raise a connection exception with reply code 530 (not allowed).
          </doc>
        </rule>

        <!-- TODO Rule split? -->

        <!-- Rule test name: was "amq_queue_16" -->
        <rule name="02">
          <doc>
            The queue MUST exist. Attempting to purge a non-existing queue MUST cause a channel
            exception.
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>
    </method>

    <method name="purge-ok" synchronous="1" index="31" label="confirms a queue purge">
      <doc>
        This method confirms the purge of a queue.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="message-count" domain="long" label="number of messages purged">
        <doc>
          Reports the number of messages purged.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="delete" synchronous="1" index="40" label="delete a queue">
      <doc>
        This method deletes a queue. When a queue is deleted any pending messages are sent to a
        dead-letter queue if this is defined in the server configuration, and all consumers on the
        queue are cancelled.
      </doc>

      <!-- TODO: Rule split? -->

      <!-- Rule test name: was "amq_queue_43" -->
      <rule name="01">
        <doc>
          The server SHOULD use a dead-letter queue to hold messages that were pending on a deleted
          queue, and MAY provide facilities for a system administrator to move these messages back
          to an active queue.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <response name="delete-ok" />

      <field name="ticket" domain="access-ticket">
        <doc>
          The client provides a valid access ticket giving "active" access rights to the queue's
          access realm.
        </doc>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to delete. If the queue name is empty, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>

        <rule name="01">
          <doc>
            If the client did not previously declare a queue, and the queue name in this method is
            empty, the server MUST raise a connection exception with reply code 530 (not allowed).
          </doc>
        </rule>

        <!-- Rule test name: was "amq_queue_21" -->
        <rule name="02">
          <doc>
            The queue must exist. If the client attempts to delete a non-existing queue the server
            MUST raise a channel exception with reply code 404 (not found).
          </doc>
        </rule>
      </field>

      <field name="if-unused" domain="bit" label="delete only if unused">
        <doc>
          If set, the server will only delete the queue if it has no consumers. If the queue has
          consumers the server does does not delete it but raises a channel exception instead.
        </doc>

        <!-- Rule test name: was "amq_queue_29" and "amq_queue_30" -->
        <rule name="01">
          <doc>
            The server MUST respect the if-unused flag when deleting a queue.
          </doc>
        </rule>
      </field>

      <field name="if-empty" domain="bit" label="delete only if empty">
        <doc>
          If set, the server will only delete the queue if it has no messages.
        </doc>
        <rule name="01">
          <doc>
            If the queue is not empty the server MUST raise a channel exception with reply code 406
            (precondition failed).
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>
    </method>

    <method name="delete-ok" synchronous="1" index="41" label="confirm deletion of a queue">
      <doc>
        This method confirms the deletion of a queue.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="message-count" domain="long" label="number of messages purged">
        <doc>
          Reports the number of messages purged.
        </doc>
      </field>
    </method>
  </class>

  <!-- ==  BASIC  ============================================================ -->

  <class name="basic" handler="channel" index="60" label="work with basic content">
    <doc>
      The Basic class provides methods that support an industry-standard messaging model.
    </doc>

    <doc type="grammar">
      basic = C:QOS
            / C:CONSUME S:CONSUME-OK
            / C:CANCEL S:CANCEL-OK
            / C:PUBLISH content
            / S:RETURN content
            / S:DELIVER content
            / C:GET ( S:GET-OK content / S:GET-EMPTY )
            / C:ACK
            / C:REJECT
    </doc>

    <!-- Rule test name: was "amq_basic_08" -->
    <rule name="01">
      <doc>
        The server SHOULD respect the persistent property of basic messages and SHOULD make a
        best-effort to hold persistent basic messages on a reliable storage mechanism.
      </doc>
      <doc type="scenario">
        Send a persistent message to queue, stop server, restart server and then verify whether
        message is still present. Assumes that queues are durable. Persistence without durable
        queues makes no sense.
      </doc>
    </rule>

    <!-- Rule test name: was "amq_basic_09" -->
    <rule name="02">
      <doc>
        The server MUST NOT discard a persistent basic message in case of a queue overflow.
      </doc>
      <doc type="scenario">
        Create a queue overflow situation with persistent messages and verify that messages do not
        get lost (presumably the server will write them to disk).
      </doc>
    </rule>

    <rule name="03">
      <doc>
        The server MAY use the Channel.Flow method to slow or stop a basic message publisher when
        necessary.
      </doc>
      <doc type="scenario">
        Create a queue overflow situation with non-persistent messages and verify whether the server
        responds with Channel.Flow or not. Repeat with persistent messages.
      </doc>
    </rule>

    <!-- Rule test name: was "amq_basic_10" -->
    <rule name="04">
      <doc>
        The server MAY overflow non-persistent basic messages to persistent storage.
      </doc>
      <!-- Test scenario: untestable -->
    </rule>

    <rule name="05">
      <doc>
        The server MAY discard or dead-letter non-persistent basic messages on a priority basis if
        the queue size exceeds some configured limit.
      </doc>
      <!-- Test scenario: untestable -->
    </rule>

    <!-- Rule test name: was "amq_basic_11" -->
    <rule name="06">
      <doc>
        The server MUST implement at least 2 priority levels for basic messages, where priorities
        0-4 and 5-9 are treated as two distinct levels.
      </doc>
      <doc type="scenario">
        Send a number of priority 0 messages to a queue. Send one priority 9 message. Consume
        messages from the queue and verify that the first message received was priority 9.
      </doc>
    </rule>

    <rule name="07">
      <doc>
        The server MAY implement up to 10 priority levels.
      </doc>
      <doc type="scenario">
        Send a number of messages with mixed priorities to a queue, so that all priority values from
        0 to 9 are exercised. A good scenario would be ten messages in low-to-high priority. Consume
        from queue and verify how many priority levels emerge.
      </doc>
    </rule>

    <!-- Rule test name: was "amq_basic_12" -->
    <rule name="08">
      <doc>
        The server MUST deliver messages of the same priority in order irrespective of their
        individual persistence.
      </doc>
      <doc type="scenario">
        Send a set of messages with the same priority but different persistence settings to a queue.
        Consume and verify that messages arrive in same order as originally published.
      </doc>
    </rule>

    <!-- Rule test name: was "amq_basic_13" -->
    <rule name="09">
      <doc>
        The server MUST support automatic acknowledgements on Basic content, i.e. consumers with the
        no-ack field set to FALSE.
      </doc>
      <doc type="scenario">
        Create a queue and a consumer using automatic acknowledgements. Publish a set of messages to
        the queue. Consume the messages and verify that all messages are received.
      </doc>
    </rule>

    <rule name="10">
      <doc>
        The server MUST support explicit acknowledgements on Basic content, i.e. consumers with the
        no-ack field set to TRUE.
      </doc>
      <doc type="scenario">
        Create a queue and a consumer using explicit acknowledgements. Publish a set of messages to
        the queue. Consume the messages but acknowledge only half of them. Disconnect and reconnect,
        and consume from the queue. Verify that the remaining messages are received.
      </doc>
    </rule>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MAY" />

    <!--  These are the properties for a Basic content  -->

    <field name="content-type" domain="shortstr" label="MIME content type" />
    <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
    <field name="headers" domain="table" label="message header field table" />
    <field name="delivery-mode" domain="octet" label="non-persistent (1) or persistent (2)" />
    <field name="priority" domain="octet" label="message priority, 0 to 9" />
    <field name="correlation-id" domain="shortstr" label="application correlation identifier" />
    <field name="reply-to" domain="shortstr" label="destination to reply to" />
    <field name="expiration" domain="shortstr" label="message expiration specification" />
    <field name="message-id" domain="shortstr" label="application message identifier" />
    <field name="timestamp" domain="timestamp" label="message timestamp" />
    <field name="type" domain="shortstr" label="message type name" />
    <field name="user-id" domain="shortstr" label="creating user id" />
    <field name="app-id" domain="shortstr" label="creating application id" />
    <!-- This field is deprecated pending review -->
    <field name="cluster-id" domain="shortstr" label="intra-cluster routing identifier" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="qos" synchronous="1" index="10" label="specify quality of service">
      <doc>
        This method requests a specific quality of service. The QoS can be specified for the current
        channel or for all channels on the connection. The particular properties and semantics of a
        qos method always depend on the content class semantics. Though the qos method could in
        principle apply to both peers, it is currently meaningful only for the server.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="prefetch-size" domain="long" label="prefetch window in octets">
        <doc>
          The client can request that messages be sent in advance so that when the client finishes
          processing a message, the following message is already held locally, rather than needing
          to be sent down the channel. Prefetching gives a performance improvement. This field
          specifies the prefetch window size in octets. The server will send a message in advance if
          it is equal to or smaller in size than the available prefetch size (and also falls into
          other prefetch limits). May be set to zero, meaning "no specific limit", although other
          prefetch limits may still apply. The prefetch-size is ignored if the no-ack option is set.
        </doc>
        <!-- Rule test name: was "amq_basic_17" -->
        <rule name="01">
          <doc>
            The server MUST ignore this setting when the client is not processing any messages -
            i.e. the prefetch size does not limit the transfer of single messages to a client, only
            the sending in advance of more messages while the client still has one or more
            unacknowledged messages.
          </doc>
          <doc type="scenario">
            Define a QoS prefetch-size limit and send a single message that exceeds that limit.
            Verify that the message arrives correctly.
          </doc>
        </rule>
      </field>

      <field name="prefetch-count" domain="short" label="prefetch window in messages">
        <doc>
          Specifies a prefetch window in terms of whole messages. This field may be used in
          combination with the prefetch-size field; a message will only be sent in advance if both
          prefetch windows (and those at the channel and connection level) allow it. The
          prefetch-count is ignored if the no-ack option is set.
        </doc>
        <!-- Rule test name: was "amq_basic_18" -->
        <rule name="01">
          <doc>
            The server may send less data in advance than allowed by the client's specified prefetch
            windows but it MUST NOT send more.
          </doc>
          <doc type="scenario">
            Define a QoS prefetch-size limit and a prefetch-count limit greater than one. Send
            multiple messages that exceed the prefetch size. Verify that no more than one message
            arrives at once.
          </doc>
        </rule>
      </field>

      <field name="global" domain="bit" label="apply to entire connection">
        <doc>
          By default the QoS settings apply to the current channel only. If this field is set, they
          are applied to the entire connection.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="consume" synchronous="1" index="20" label="start a queue consumer">
      <doc>
        This method asks the server to start a "consumer", which is a transient request for messages
        from a specific queue. Consumers last as long as the channel they were created on, or until
        the client cancels them.
      </doc>

      <!-- Rule test name: was "amq_basic_01" -->
      <rule name="01">
        <doc>
          The server SHOULD support at least 16 consumers per queue, and ideally, impose no limit
          except as defined by available resources.
        </doc>
        <doc type="scenario">
          Create a queue and create consumers on that queue until the server closes the connection.
          Verify that the number of consumers created was at least sixteen and report the total
          number.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <response name="consume-ok" />

      <field name="ticket" domain="access-ticket">
        <rule name="01" on-failure="access-refused">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the realm
            for the queue.
          </doc>
          <doc type="scenario">
            Attempt to create a consumer with an invalid (non-zero) access ticket.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to consume from. If the queue name is null, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>
        <rule name="01" on-failure="not-allowed">
          <doc>
            If the queue name is empty the client MUST have previously declared a queue using this
            channel.
          </doc>
          <doc type="scenario">
            Attempt to create a consumer with an empty queue name and no previously declared queue
            on the channel.
          </doc>
        </rule>
      </field>

      <field name="consumer-tag" domain="consumer-tag">
        <doc>
          Specifies the identifier for the consumer. The consumer tag is local to a connection, so
          two clients can use the same consumer tags. If this field is empty the server will
          generate a unique tag.
        </doc>
        <rule name="01" on-failure="not-allowed">
          <doc>
            The client MUST NOT specify a tag that refers to an existing consumer.
          </doc>
          <doc type="scenario">
            Attempt to create two consumers with the same non-empty tag.
          </doc>
        </rule>
        <rule name="02" on-failure="not-allowed">
          <doc>
            The consumer tag is valid only within the channel from which the consumer was created.
            I.e. a client MUST NOT create a consumer in one channel and then use it in another.
          </doc>
          <doc type="scenario">
            Attempt to create a consumer in one channel, then use in another channel, in which
            consumers have also been created (to test that the server uses unique consumer tags).
          </doc>
        </rule>
      </field>

      <field name="no-local" domain="no-local" />

      <field name="no-ack" domain="no-ack" />

      <field name="exclusive" domain="bit" label="request exclusive access">
        <doc>
          Request exclusive consumer access, meaning only this consumer can access the queue.
        </doc>
        <!-- Rule test name: was "amq_basic_02" -->
        <rule name="01" on-failure="access-refused">
          <doc>
            The client MAY NOT gain exclusive access to a queue that already has active consumers.
          </doc>
          <doc type="scenario">
            Open two connections to a server, and in one connection create a shared (non-exclusive)
            queue and then consume from the queue. In the second connection attempt to consume from
            the same queue using the exclusive option.
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>

      <field name="arguments" domain="table" label="arguments for consuming">
        <doc>
          A set of arguments for the consume. The syntax and semantics of these arguments depends on
          the providers implementation.
        </doc>
      </field>
    </method>

    <method name="consume-ok" synchronous="1" index="21" label="confirm a new consumer">
      <doc>
        The server provides the client with a consumer tag, which is used by the client for methods
        called on the consumer at a later stage.
      </doc>
      <chassis name="client" implement="MUST" />
      <field name="consumer-tag" domain="consumer-tag">
        <doc>
          Holds the consumer tag specified by the client or provided by the server.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="cancel" synchronous="1" index="30" label="end a queue consumer">
      <doc>
        This method cancels a consumer. This does not affect already delivered messages, but it does
        mean the server will not send any more messages for that consumer. The client may receive an
        arbitrary number of messages in between sending the cancel method and receiving the
        cancel-ok reply.
      </doc>

      <rule name="01">
        <doc>
          If the queue does not exist the server MUST ignore the cancel method, so long as the
          consumer tag is valid for that channel.
        </doc>
        <doc type="scenario">
          TODO.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <response name="cancel-ok" />

      <field name="consumer-tag" domain="consumer-tag" />

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>
    </method>

    <method name="cancel-ok" synchronous="1" index="31" label="confirm a cancelled consumer">
      <doc>
        This method confirms that the cancellation was completed.
      </doc>
      <chassis name="client" implement="MUST" />
      <field name="consumer-tag" domain="consumer-tag" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="publish" content="1" index="40" label="publish a message">
      <doc>
        This method publishes a message to a specific exchange. The message will be routed to queues
        as defined by the exchange configuration and distributed to any active consumers when the
        transaction, if any, is committed.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "write" access rights to the access
            realm for the exchange.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange to publish to. The exchange name can be empty, meaning
          the default exchange. If the exchange name is specified, and that exchange does not exist,
          the server will raise a channel exception.
        </doc>

        <!-- Rule test name: was "amq_basic_06" -->
        <rule name="01">
          <doc>
            The server MUST accept a blank exchange name to mean the default exchange.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>

        <!-- Rule test name: was "amq_basic_14" -->
        <rule name="02">
          <doc>
            If the exchange was declared as an internal exchange, the server MUST raise a channel
            exception with a reply code 403 (access refused).
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>

        <!-- Rule test name: was "amq_basic_15" -->
        <rule name="03">
          <doc>
            The exchange MAY refuse basic content in which case it MUST raise a channel exception
            with reply code 540 (not implemented).
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key for the message. The routing key is used for routing messages
          depending on the exchange configuration.
        </doc>
      </field>

      <field name="mandatory" domain="bit" label="indicate mandatory routing">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue. If
          this flag is set, the server will return an unroutable message with a Return method. If
          this flag is zero, the server silently drops the message.
        </doc>
        <!-- Rule test name: was "amq_basic_07" -->
        <rule name="01">
          <doc>
            The server SHOULD implement the mandatory flag.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="immediate" domain="bit" label="request immediate delivery">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue
          consumer immediately. If this flag is set, the server will return an undeliverable message
          with a Return method. If this flag is zero, the server will queue the message, but with no
          guarantee that it will ever be consumed.
        </doc>
        <!-- Rule test name: was "amq_basic_16" -->
        <rule name="01">
          <doc>
            The server SHOULD implement the immediate flag.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>
    </method>

    <method name="return" content="1" index="50" label="return a failed message">
      <doc>
        This method returns an undeliverable message that was published with the "immediate" flag
        set, or an unroutable message published with the "mandatory" flag set. The reply code and
        text provide information about the reason that the message was undeliverable.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="reply-code" domain="reply-code" />

      <field name="reply-text" domain="reply-text" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to.
        </doc>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key name specified when the message was published.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="deliver" content="1" index="60" label="notify the client of a consumer message">
      <doc>
        This method delivers a message to the client, via a consumer. In the asynchronous message
        delivery model, the client starts a consumer using the Consume method, then the server
        responds with Deliver methods as and when messages arrive for that consumer.
      </doc>

      <!-- Rule test name: was "amq_basic_19" -->
      <rule name="01">
        <!-- TODO: Rule split? -->
        <doc>
          The server SHOULD track the number of times a message has been delivered to clients and
          when a message is redelivered a certain number of times - e.g. 5 times - without being
          acknowledged, the server SHOULD consider the message to be unprocessable (possibly causing
          client applications to abort), and move the message to a dead letter queue.
        </doc>
        <doc type="scenario">
          TODO.
        </doc>
      </rule>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="redelivered" domain="redelivered" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to.
        </doc>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key name specified when the message was published.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="get" synchronous="1" index="70" label="direct access to a queue">
      <doc>
        This method provides a direct access to the messages in a queue using a synchronous dialogue
        that is designed for specific types of application where synchronous functionality is more
        important than performance.
      </doc>

      <chassis name="server" implement="MUST" />
      <response name="get-ok" />
      <response name="get-empty" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the realm
            for the queue.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to consume from. If the queue name is null, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>
        <rule name="01">
          <doc>
            If the client did not previously declare a queue, and the queue name in this method is
            empty, the server MUST raise a connection exception with reply code 530 (not allowed).
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>

      <field name="no-ack" domain="no-ack" />
    </method>

    <method name="get-ok" synchronous="1" content="1" index="71"
      label="provide client with a message">
      <doc>
        This method delivers a message to the client following a get method. A message delivered by
        'get-ok' must be acknowledged unless the no-ack option was set in the get method.
      </doc>

      <chassis name="client" implement="MAY" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="redelivered" domain="redelivered" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to. If empty,
          the message was published to the default exchange.
        </doc>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key name specified when the message was published.
        </doc>
      </field>

      <field name="message-count" domain="long" label="number of messages pending">
        <doc>
          This field reports the number of messages pending on the queue, excluding the message
          being delivered. Note that this figure is indicative, not reliable, and can change
          arbitrarily as messages are added to the queue and removed by other clients.
        </doc>
      </field>
    </method>

    <method name="get-empty" synchronous="1" index="72" label="indicate no messages available">
      <doc>
        This method tells the client that the queue has no messages available for the client.
      </doc>

      <chassis name="client" implement="MAY" />

      <!-- This field is deprecated pending review -->
      <field name="cluster-id" domain="shortstr" label="Cluster id">
        <doc>
          For use by cluster applications, should not be used by client applications.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="ack" index="80" label="acknowledge one or more messages">
      <doc>
        This method acknowledges one or more messages delivered via the Deliver or Get-Ok methods.
        The client can ask to confirm a single message or a set of messages up to and including a
        specific message.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="multiple" domain="bit" label="acknowledge multiple messages">
        <doc>
          If set to 1, the delivery tag is treated as "up to and including", so that the client can
          acknowledge multiple messages with a single method. If set to zero, the delivery tag
          refers to a single message. If the multiple field is 1, and the delivery tag is zero,
          tells the server to acknowledge all outstanding messages.
        </doc>

        <!-- Rule test name: was "amq_basic_20" -->
        <rule name="01">
          <doc>
            The server MUST validate that a non-zero delivery-tag refers to an delivered message,
            and raise a channel exception if this is not the case.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="reject" index="90" label="reject an incoming message">
      <doc>
        This method allows a client to reject a message. It can be used to interrupt and cancel
        large incoming messages, or return untreatable messages to their original queue.
      </doc>

      <!-- Rule test name: was "amq_basic_21" -->
      <rule name="01">
        <doc>
          The server SHOULD be capable of accepting and process the Reject method while sending
          message content with a Deliver or Get-Ok method. I.e. the server should read and process
          incoming methods while sending output frames. To cancel a partially-send content, the
          server sends a content body frame of size 1 (i.e. with no data except the frame-end
          octet).
        </doc>
      </rule>

      <!-- Rule test name: was "amq_basic_22" -->
      <rule name="02">
        <doc>
          The server SHOULD interpret this method as meaning that the client is unable to process
          the message at this time.
        </doc>
        <doc type="scenario">
          TODO.
        </doc>
      </rule>

      <rule name="03">
        <!-- TODO: Rule split? -->
        <doc>
          A client MUST NOT use this method as a means of selecting messages to process. A rejected
          message MAY be discarded or dead-lettered, not necessarily passed to another client.
        </doc>
        <doc type="scenario">
          TODO.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="requeue" domain="bit" label="requeue the message">
        <doc>
          If this field is zero, the message will be discarded. If this bit is 1, the server will
          attempt to requeue the message.
        </doc>

        <!-- Rule test name: was "amq_basic_23" -->
        <rule name="01">
          <!-- TODO: Rule split? -->
          <doc>
            The server MUST NOT deliver the message to the same client within the context of the
            current channel. The recommended strategy is to attempt to deliver the message to an
            alternative consumer, and if that is not possible, to move the message to a dead-letter
            queue. The server MAY use more sophisticated tracking to hold the message on the queue
            and redeliver it to the same client at a later stage.
          </doc>
          <doc type="scenario">
            TODO.
          </doc>
        </rule>
      </field>
    </method>

    <method name="recover" index="100" label="redeliver unacknowledged messages">
      <doc>
        This method asks the broker to redeliver all unacknowledged messages on a specified channel.
        Zero or more messages may be redelivered. This method is only allowed on non-transacted
        channels.
      </doc>

      <rule name="01">
        <doc>
          The server MUST set the redelivered flag on all messages that are resent.
        </doc>
        <doc type="scenario">
          TODO.
        </doc>
      </rule>

      <rule name="02">
        <doc>
          The server MUST raise a channel exception if this is called on a transacted channel.
        </doc>
        <doc type="scenario">
          TODO.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="requeue" domain="bit" label="requeue the message">
        <doc>
          If this field is zero, the message will be redelivered to the original recipient. If this
          bit is 1, the server will attempt to requeue the message, potentially then delivering it
          to an alternative subscriber.
        </doc>
      </field>
    </method>
  </class>

  <!-- ==  FILE  ============================================================= -->

  <class name="file" handler="channel" index="70" label="work with file content">
    <doc>
      The file class provides methods that support reliable file transfer. File messages have a
      specific set of properties that are required for interoperability with file transfer
      applications. File messages and acknowledgements are subject to channel transactions. Note
      that the file class does not provide message browsing methods; these are not compatible with
      the staging model. Applications that need browsable file transfer should use Basic content and
      the Basic class.
    </doc>

    <doc type="grammar">
      file  = C:QOS S:QOS-OK
            / C:CONSUME S:CONSUME-OK
            / C:CANCEL S:CANCEL-OK
            / C:OPEN S:OPEN-OK C:STAGE content
            / S:OPEN C:OPEN-OK S:STAGE content
            / C:PUBLISH
            / S:DELIVER
            / S:RETURN
            / C:ACK
            / C:REJECT
    </doc>

    <rule name="01">
      <doc>
        The server MUST make a best-effort to hold file messages on a reliable storage mechanism.
      </doc>
    </rule>

    <!-- TODO Rule implement attr inverse? -->

    <!-- TODO: Rule split? -->

    <rule name="02">
      <doc>
        The server MUST NOT discard a file message in case of a queue overflow. The server MUST use
        the Channel.Flow method to slow or stop a file message publisher when necessary.
      </doc>
    </rule>

    <!-- TODO: Rule split? -->

    <rule name="03">
      <doc>
        The server MUST implement at least 2 priority levels for file messages, where priorities 0-4
        and 5-9 are treated as two distinct levels. The server MAY implement up to 10 priority
        levels.
      </doc>
    </rule>

    <rule name="04">
      <doc>
        The server MUST support both automatic and explicit acknowledgements on file content.
      </doc>
    </rule>

    <chassis name="server" implement="MAY" />
    <chassis name="client" implement="MAY" />

    <!--  These are the properties for a File content  -->

    <field name="content-type" domain="shortstr" label="MIME content type" />
    <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
    <field name="headers" domain="table" label="message header field table" />
    <field name="priority" domain="octet" label="message priority, 0 to 9" />
    <field name="reply-to" domain="shortstr" label="destination to reply to" />
    <field name="message-id" domain="shortstr" label="application message identifier" />
    <field name="filename" domain="shortstr" label="message filename" />
    <field name="timestamp" domain="timestamp" label="message timestamp" />
    <!-- This field is deprecated pending review -->
    <field name="cluster-id" domain="shortstr" label="intra-cluster routing identifier" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="qos" synchronous="1" index="10" label="specify quality of service">
      <doc>
        This method requests a specific quality of service. The QoS can be specified for the current
        channel or for all channels on the connection. The particular properties and semantics of a
        qos method always depend on the content class semantics. Though the qos method could in
        principle apply to both peers, it is currently meaningful only for the server.
      </doc>

      <chassis name="server" implement="MUST" />

      <response name="qos-ok" />

      <field name="prefetch-size" domain="long" label="prefetch window in octets">
        <doc>
          The client can request that messages be sent in advance so that when the client finishes
          processing a message, the following message is already held locally, rather than needing
          to be sent down the channel. Prefetching gives a performance improvement. This field
          specifies the prefetch window size in octets. May be set to zero, meaning "no specific
          limit". Note that other prefetch limits may still apply. The prefetch-size is ignored if
          the no-ack option is set.
        </doc>
      </field>

      <field name="prefetch-count" domain="short" label="prefetch window in messages">
        <doc>
          Specifies a prefetch window in terms of whole messages. This is compatible with some file
          API implementations. This field may be used in combination with the prefetch-size field; a
          message will only be sent in advance if both prefetch windows (and those at the channel
          and connection level) allow it. The prefetch-count is ignored if the no-ack option is set.
        </doc>

        <rule name="01">
          <!-- TODO: Rule split? -->
          <doc>
            The server MAY send less data in advance than allowed by the client's specified prefetch
            windows but it MUST NOT send more.
          </doc>
        </rule>
      </field>

      <field name="global" domain="bit" label="apply to entire connection">
        <doc>
          By default the QoS settings apply to the current channel only. If this field is set, they
          are applied to the entire connection.
        </doc>
      </field>
    </method>

    <method name="qos-ok" synchronous="1" index="11" label="confirm the requested qos">
      <doc>
        This method tells the client that the requested QoS levels could be handled by the server.
        The requested QoS applies to all active consumers until a new QoS is defined.
      </doc>

      <chassis name="client" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="consume" synchronous="1" index="20" label="start a queue consumer">
      <doc>
        This method asks the server to start a "consumer", which is a transient request for messages
        from a specific queue. Consumers last as long as the channel they were created on, or until
        the client cancels them.
      </doc>

      <rule name="01">
        <doc>
          The server SHOULD support at least 16 consumers per queue, unless the queue was declared
          as private, and ideally, impose no limit except as defined by available resources.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <response name="consume-ok" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the realm
            for the queue.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to consume from. If the queue name is null, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>

        <rule name="01">
          <doc>
            If the client did not previously declare a queue, and the queue name in this method is
            empty, the server MUST raise a connection exception with reply code 530 (not allowed).
          </doc>
        </rule>
      </field>

      <field name="consumer-tag" domain="consumer-tag">
        <doc>
          Specifies the identifier for the consumer. The consumer tag is local to a connection, so
          two clients can use the same consumer tags. If this field is empty the server will
          generate a unique tag.
        </doc>

        <rule name="01">
          <!-- TODO: Rule split? -->
          <doc>
            The tag MUST NOT refer to an existing consumer. If the client attempts to create two
            consumers with the same non-empty tag the server MUST raise a connection exception with
            reply code 530 (not allowed).
          </doc>
        </rule>
      </field>

      <field name="no-local" domain="no-local" />

      <field name="no-ack" domain="no-ack" />

      <field name="exclusive" domain="bit" label="request exclusive access">
        <doc>
          Request exclusive consumer access, meaning only this consumer can access the queue.
        </doc>

        <!-- Rule test name: was "amq_file_00" -->
        <rule name="01">
          <doc>
            If the server cannot grant exclusive access to the queue when asked, - because there are
            other consumers active - it MUST raise a channel exception with return code 405
            (resource locked).
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>

      <field name="filter" domain="table" label="arguments for consuming">
        <doc>
          A set of filters for the consume. The syntax and semantics of these filters depends on the
          providers implementation.
        </doc>
      </field>
    </method>

    <method name="consume-ok" synchronous="1" index="21" label="confirm a new consumer">
      <doc>
        This method provides the client with a consumer tag which it MUST use in methods that work
        with the consumer.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag">
        <doc>
          Holds the consumer tag specified by the client or provided by the server.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="cancel" synchronous="1" index="30" label="end a queue consumer">
      <doc>
        This method cancels a consumer. This does not affect already delivered messages, but it does
        mean the server will not send any more messages for that consumer.
      </doc>

      <chassis name="server" implement="MUST" />
      <response name="cancel-ok" />

      <field name="consumer-tag" domain="consumer-tag" />

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>
    </method>

    <method name="cancel-ok" synchronous="1" index="31" label="confirm a cancelled consumer">
      <doc>
        This method confirms that the cancellation was completed.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="open" synchronous="1" index="40" label="request to start staging">
      <doc>
        This method requests permission to start staging a message. Staging means sending the
        message into a temporary area at the recipient end and then delivering the message by
        referring to this temporary area. Staging is how the protocol handles partial file transfers
        - if a message is partially staged and the connection breaks, the next time the sender
        starts to stage it, it can restart from where it left off.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <response name="open-ok" />

      <field name="identifier" domain="shortstr" label="staging identifier">
        <doc>
          This is the staging identifier. This is an arbitrary string chosen by the sender. For
          staging to work correctly the sender must use the same staging identifier when staging the
          same message a second time after recovery from a failure. A good choice for the staging
          identifier would be the SHA1 hash of the message properties data (including the original
          filename, revised time, etc.).
        </doc>
      </field>

      <field name="content-size" domain="longlong" label="message content size">
        <doc>
          The size of the content in octets. The recipient may use this information to allocate or
          check available space in advance, to avoid "disk full" errors during staging of very large
          messages.
        </doc>

        <rule name="01">
          <doc>
            The sender MUST accurately fill the content-size field. Zero-length content is
            permitted.
          </doc>
        </rule>
      </field>
    </method>

    <method name="open-ok" synchronous="1" index="41" label="confirm staging ready">
      <doc>
        This method confirms that the recipient is ready to accept staged data. If the message was
        already partially-staged at a previous time the recipient will report the number of octets
        already staged.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <response name="stage" />

      <field name="staged-size" domain="longlong" label="already staged amount">
        <doc>
          The amount of previously-staged content in octets. For a new message this will be zero.
        </doc>

        <rule name="01">
          <doc>
            The sender MUST start sending data from this octet offset in the message, counting from
            zero.
          </doc>
        </rule>

        <rule name="02">
          <!-- TODO: Rule split? -->
          <doc>
            The recipient MAY decide how long to hold partially-staged content and MAY implement
            staging by always discarding partially-staged content. However if it uses the file
            content type it MUST support the staging methods.
          </doc>
        </rule>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="stage" content="1" index="50" label="stage message content">
      <doc>
        This method stages the message, sending the message content to the recipient from the octet
        offset specified in the Open-Ok method.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="publish" index="60" label="publish a message">
      <doc>
        This method publishes a staged file message to a specific exchange. The file message will be
        routed to queues as defined by the exchange configuration and distributed to any active
        consumers when the transaction, if any, is committed.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "write" access rights to the access
            realm for the exchange.
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange to publish to. The exchange name can be empty, meaning
          the default exchange. If the exchange name is specified, and that exchange does not exist,
          the server will raise a channel exception.
        </doc>

        <rule name="01">
          <doc>
            The server MUST accept a blank exchange name to mean the default exchange.
          </doc>
        </rule>

        <rule name="02">
          <doc>
            If the exchange was declared as an internal exchange, the server MUST respond with a
            reply code 403 (access refused) and raise a channel exception.
          </doc>
        </rule>

        <!-- TODO: Rule split? -->

        <rule name="03">
          <doc>
            The exchange MAY refuse file content in which case it MUST respond with a reply code 540
            (not implemented) and raise a channel exception.
          </doc>
        </rule>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key for the message. The routing key is used for routing messages
          depending on the exchange configuration.
        </doc>
      </field>

      <field name="mandatory" domain="bit" label="indicate mandatory routing">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue. If
          this flag is set, the server will return an unroutable message with a Return method. If
          this flag is zero, the server silently drops the message.
        </doc>

        <!-- Rule test name: was "amq_file_00" -->
        <rule name="01">
          <doc>
            The server SHOULD implement the mandatory flag.
          </doc>
        </rule>
      </field>

      <field name="immediate" domain="bit" label="request immediate delivery">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue
          consumer immediately. If this flag is set, the server will return an undeliverable message
          with a Return method. If this flag is zero, the server will queue the message, but with no
          guarantee that it will ever be consumed.
        </doc>

        <!-- Rule test name: was "amq_file_00" -->
        <rule name="01">
          <doc>
            The server SHOULD implement the immediate flag.
          </doc>
        </rule>
      </field>

      <field name="identifier" domain="shortstr" label="staging identifier">
        <doc>
          This is the staging identifier of the message to publish. The message must have been
          staged. Note that a client can send the Publish method asynchronously without waiting for
          staging to finish.
        </doc>
      </field>
    </method>

    <method name="return" content="1" index="70" label="return a failed message">
      <doc>
        This method returns an undeliverable message that was published with the "immediate" flag
        set, or an unroutable message published with the "mandatory" flag set. The reply code and
        text provide information about the reason that the message was undeliverable.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="reply-code" domain="reply-code" />

      <field name="reply-text" domain="reply-text" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to.
        </doc>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key name specified when the message was published.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="deliver" index="80" label="notify the client of a consumer message">
      <doc>
        This method delivers a staged file message to the client, via a consumer. In the
        asynchronous message delivery model, the client starts a consumer using the Consume method,
        then the server responds with Deliver methods as and when messages arrive for that consumer.
      </doc>

      <rule name="01">
        <!-- TODO: Rule split? -->
        <doc>
          The server SHOULD track the number of times a message has been delivered to clients and
          when a message is redelivered a certain number of times - e.g. 5 times - without being
          acknowledged, the server SHOULD consider the message to be unprocessable (possibly causing
          client applications to abort), and move the message to a dead letter queue.
        </doc>
      </rule>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="redelivered" domain="redelivered" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to.
        </doc>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key name specified when the message was published.
        </doc>
      </field>

      <field name="identifier" domain="shortstr" label="staging identifier">
        <doc>
          This is the staging identifier of the message to deliver. The message must have been
          staged. Note that a server can send the Deliver method asynchronously without waiting for
          staging to finish.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="ack" index="90" label="acknowledge one or more messages">
      <doc>
        This method acknowledges one or more messages delivered via the Deliver method. The client
        can ask to confirm a single message or a set of messages up to and including a specific
        message.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="multiple" domain="bit" label="acknowledge multiple messages">
        <doc>
          If set to 1, the delivery tag is treated as "up to and including", so that the client can
          acknowledge multiple messages with a single method. If set to zero, the delivery tag
          refers to a single message. If the multiple field is 1, and the delivery tag is zero,
          tells the server to acknowledge all outstanding messages.
        </doc>

        <rule name="01">
          <doc>
            The server MUST validate that a non-zero delivery-tag refers to an delivered message,
            and raise a channel exception if this is not the case.
          </doc>
        </rule>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="reject" index="100" label="reject an incoming message">
      <doc>
        This method allows a client to reject a message. It can be used to return untreatable
        messages to their original queue. Note that file content is staged before delivery, so the
        client will not use this method to interrupt delivery of a large message.
      </doc>

      <rule name="01">
        <doc>
          The server SHOULD interpret this method as meaning that the client is unable to process
          the message at this time.
        </doc>
      </rule>

      <!-- TODO: Rule split? -->

      <rule name="02">
        <doc>
          A client MUST NOT use this method as a means of selecting messages to process. A rejected
          message MAY be discarded or dead-lettered, not necessarily passed to another client.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="requeue" domain="bit" label="requeue the message">
        <doc>
          If this field is zero, the message will be discarded. If this bit is 1, the server will
          attempt to requeue the message.
        </doc>

        <rule name="01">
          <!-- TODO: Rule split? -->
          <doc>
            The server MUST NOT deliver the message to the same client within the context of the
            current channel. The recommended strategy is to attempt to deliver the message to an
            alternative consumer, and if that is not possible, to move the message to a dead-letter
            queue. The server MAY use more sophisticated tracking to hold the message on the queue
            and redeliver it to the same client at a later stage.
          </doc>
        </rule>
      </field>
    </method>
  </class>

  <!-- ==  STREAM  =========================================================== -->

  <class name="stream" handler="channel" index="80" label="work with streaming content">
    <doc>
      The stream class provides methods that support multimedia streaming. The stream class uses the
      following semantics: one message is one packet of data; delivery is unacknowledged and
      unreliable; the consumer can specify quality of service parameters that the server can try to
      adhere to; lower-priority messages may be discarded in favour of high priority messages.
    </doc>

    <doc type="grammar">
      stream  = C:QOS S:QOS-OK
              / C:CONSUME S:CONSUME-OK
              / C:CANCEL S:CANCEL-OK
              / C:PUBLISH content
              / S:RETURN
              / S:DELIVER content
    </doc>

    <rule name="01">
      <doc>
        The server SHOULD discard stream messages on a priority basis if the queue size exceeds some
        configured limit.
      </doc>
    </rule>

    <rule name="02">
      <!-- TODO: Rule split? -->
      <doc>
        The server MUST implement at least 2 priority levels for stream messages, where priorities
        0-4 and 5-9 are treated as two distinct levels. The server MAY implement up to 10 priority
        levels.
      </doc>
    </rule>

    <rule name="03">
      <doc>
        The server MUST implement automatic acknowledgements on stream content. That is, as soon as
        a message is delivered to a client via a Deliver method, the server must remove it from the
        queue.
      </doc>
    </rule>

    <chassis name="server" implement="MAY" />
    <chassis name="client" implement="MAY" />

    <!--  These are the properties for a Stream content  -->

    <field name="content-type" domain="shortstr" label="MIME content type" />
    <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
    <field name="headers" domain="table" label="message header field table" />
    <field name="priority" domain="octet" label="message priority, 0 to 9" />
    <field name="timestamp" domain="timestamp" label="message timestamp" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="qos" synchronous="1" index="10" label="specify quality of service">
      <doc>
        This method requests a specific quality of service. The QoS can be specified for the current
        channel or for all channels on the connection. The particular properties and semantics of a
        qos method always depend on the content class semantics. Though the qos method could in
        principle apply to both peers, it is currently meaningful only for the server.
      </doc>

      <chassis name="server" implement="MUST" />

      <response name="qos-ok" />

      <field name="prefetch-size" domain="long" label="prefetch window in octets">
        <doc>
          The client can request that messages be sent in advance so that when the client finishes
          processing a message, the following message is already held locally, rather than needing
          to be sent down the channel. Prefetching gives a performance improvement. This field
          specifies the prefetch window size in octets. May be set to zero, meaning "no specific
          limit". Note that other prefetch limits may still apply.
        </doc>
      </field>

      <field name="prefetch-count" domain="short" label="prefetch window in messages">
        <doc>
          Specifies a prefetch window in terms of whole messages. This field may be used in
          combination with the prefetch-size field; a message will only be sent in advance if both
          prefetch windows (and those at the channel and connection level) allow it.
        </doc>
      </field>

      <field name="consume-rate" domain="long" label="transfer rate in octets/second">
        <doc>
          Specifies a desired transfer rate in octets per second. This is usually determined by the
          application that uses the streaming data. A value of zero means "no limit", i.e. as
          rapidly as possible.
        </doc>

        <rule name="01">
          <!-- TODO: Rule split? -->
          <doc>
            The server MAY ignore the prefetch values and consume rates, depending on the type of
            stream and the ability of the server to queue and/or reply it. The server MAY drop
            low-priority messages in favour of high-priority messages.
          </doc>
        </rule>
      </field>

      <field name="global" domain="bit" label="apply to entire connection">
        <doc>
          By default the QoS settings apply to the current channel only. If this field is set, they
          are applied to the entire connection.
        </doc>
      </field>
    </method>

    <method name="qos-ok" synchronous="1" index="11" label="confirm the requested qos">
      <doc>
        This method tells the client that the requested QoS levels could be handled by the server.
        The requested QoS applies to all active consumers until a new QoS is defined.
      </doc>

      <chassis name="client" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="consume" synchronous="1" index="20" label="start a queue consumer">
      <doc>
        This method asks the server to start a "consumer", which is a transient request for messages
        from a specific queue. Consumers last as long as the channel they were created on, or until
        the client cancels them.
      </doc>

      <rule name="01">
        <doc>
          The server SHOULD support at least 16 consumers per queue, unless the queue was declared
          as private, and ideally, impose no limit except as defined by available resources.
        </doc>
      </rule>

      <rule name="02">
        <doc>
          Streaming applications SHOULD use different channels to select different streaming
          resolutions. AMQP makes no provision for filtering and/or transforming streams except on
          the basis of priority-based selective delivery of individual messages.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <response name="consume-ok" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the realm
            for the queue.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to consume from. If the queue name is null, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>

        <rule name="01">
          <doc>
            If the client did not previously declare a queue, and the queue name in this method is
            empty, the server MUST raise a connection exception with reply code 530 (not allowed).
          </doc>
        </rule>
      </field>

      <field name="consumer-tag" domain="consumer-tag">
        <doc>
          Specifies the identifier for the consumer. The consumer tag is local to a connection, so
          two clients can use the same consumer tags. If this field is empty the server will
          generate a unique tag.
        </doc>

        <rule name="01">
          <!-- TODO: Rule split? -->
          <doc>
            The tag MUST NOT refer to an existing consumer. If the client attempts to create two
            consumers with the same non-empty tag the server MUST raise a connection exception with
            reply code 530 (not allowed).
          </doc>
        </rule>
      </field>

      <field name="no-local" domain="no-local" />

      <field name="exclusive" domain="bit" label="request exclusive access">
        <doc>
          Request exclusive consumer access, meaning only this consumer can access the queue.
        </doc>


        <!-- Rule test name: was "amq_file_00" -->
        <rule name="01">
          <doc>
            If the server cannot grant exclusive access to the queue when asked, - because there are
            other consumers active - it MUST raise a channel exception with return code 405
            (resource locked).
          </doc>
        </rule>
      </field>

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>

      <field name="filter" domain="table" label="arguments for consuming">
        <doc>
          A set of filters for the consume. The syntax and semantics of these filters depends on the
          providers implementation.
        </doc>
      </field>
    </method>

    <method name="consume-ok" synchronous="1" index="21" label="confirm a new consumer">
      <doc>
        This method provides the client with a consumer tag which it may use in methods that work
        with the consumer.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag">
        <doc>
          Holds the consumer tag specified by the client or provided by the server.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="cancel" synchronous="1" index="30" label="end a queue consumer">
      <doc>
        This method cancels a consumer. Since message delivery is asynchronous the client may
        continue to receive messages for a short while after cancelling a consumer. It may process
        or discard these as appropriate.
      </doc>

      <chassis name="server" implement="MUST" />

      <response name="cancel-ok" />

      <field name="consumer-tag" domain="consumer-tag" />

      <field name="nowait" domain="bit" label="do not send a reply method">
        <doc>
          If set, the server will not respond to the method. The client should not wait for a reply
          method. If the server could not complete the method it will raise a channel or connection
          exception.
        </doc>
      </field>
    </method>

    <method name="cancel-ok" synchronous="1" index="31" label="confirm a cancelled consumer">
      <doc>
        This method confirms that the cancellation was completed.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="publish" content="1" index="40" label="publish a message">
      <doc>
        This method publishes a message to a specific exchange. The message will be routed to queues
        as defined by the exchange configuration and distributed to any active consumers as
        appropriate.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "write" access rights to the access
            realm for the exchange.
          </doc>
        </rule>
      </field>

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange to publish to. The exchange name can be empty, meaning
          the default exchange. If the exchange name is specified, and that exchange does not exist,
          the server will raise a channel exception.
        </doc>

        <rule name="01">
          <doc>
            The server MUST accept a blank exchange name to mean the default exchange.
          </doc>
        </rule>

        <rule name="02">
          <doc>
            If the exchange was declared as an internal exchange, the server MUST respond with a
            reply code 403 (access refused) and raise a channel exception.
          </doc>
        </rule>

        <rule name="03">
          <doc>
            The exchange MAY refuse stream content in which case it MUST respond with a reply code
            540 (not implemented) and raise a channel exception.
          </doc>
        </rule>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key for the message. The routing key is used for routing messages
          depending on the exchange configuration.
        </doc>
      </field>

      <field name="mandatory" domain="bit" label="indicate mandatory routing">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue. If
          this flag is set, the server will return an unroutable message with a Return method. If
          this flag is zero, the server silently drops the message.
        </doc>

        <!-- Rule test name: was "amq_stream_00" -->
        <rule name="01">
          <doc>
            The server SHOULD implement the mandatory flag.
          </doc>
        </rule>
      </field>

      <field name="immediate" domain="bit" label="request immediate delivery">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue
          consumer immediately. If this flag is set, the server will return an undeliverable message
          with a Return method. If this flag is zero, the server will queue the message, but with no
          guarantee that it will ever be consumed.
        </doc>

        <!-- Rule test name: was "amq_stream_00" -->
        <rule name="01">
          <doc>
            The server SHOULD implement the immediate flag.
          </doc>
        </rule>
      </field>
    </method>

    <method name="return" content="1" index="50" label="return a failed message">
      <doc>
        This method returns an undeliverable message that was published with the "immediate" flag
        set, or an unroutable message published with the "mandatory" flag set. The reply code and
        text provide information about the reason that the message was undeliverable.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="reply-code" domain="reply-code" />

      <field name="reply-text" domain="reply-text" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to.
        </doc>
      </field>

      <field name="routing-key" domain="shortstr" label="Message routing key">
        <doc>
          Specifies the routing key name specified when the message was published.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="deliver" content="1" index="60" label="notify the client of a consumer message">
      <doc>
        This method delivers a message to the client, via a consumer. In the asynchronous message
        delivery model, the client starts a consumer using the Consume method, then the server
        responds with Deliver methods as and when messages arrive for that consumer.
      </doc>

      <chassis name="client" implement="MUST" />

      <field name="consumer-tag" domain="consumer-tag" />

      <field name="delivery-tag" domain="delivery-tag" />

      <field name="exchange" domain="exchange-name">
        <doc>
          Specifies the name of the exchange that the message was originally published to.
        </doc>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue that the message came from. Note that a single channel can
          start many consumers on different queues.
        </doc>
        <assert check="notnull" />
      </field>
    </method>
  </class>

  <!-- ==  TX  =============================================================== -->

  <class name="tx" handler="channel" index="90" label="work with standard transactions">
    <doc>
      Standard transactions provide so-called "1.5 phase commit". We can ensure that work is never
      lost, but there is a chance of confirmations being lost, so that messages may be resent.
      Applications that use standard transactions must be able to detect and ignore duplicate
      messages.
    </doc>

    <doc type="grammar">
      tx  = C:SELECT
          / C:COMMIT
          / C:ROLLBACK
    </doc>

    <!-- TODO: Rule split? -->

    <rule name="01">
      <doc>
        An client using standard transactions SHOULD be able to track all messages received within a
        reasonable period, and thus detect and reject duplicates of the same message. It SHOULD NOT
        pass these to the application layer.
      </doc>
    </rule>

    <chassis name="server" implement="SHOULD" />
    <chassis name="client" implement="MAY" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="select" synchronous="1" index="10" label="select standard transaction mode">
      <doc>
        This method sets the channel to use standard transactions. The client must use this method
        at least once on a channel before using the Commit or Rollback methods.
      </doc>
      <chassis name="server" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="commit" synchronous="1" index="20" label="commit the current transaction">
      <doc>
        This method commits all messages published and acknowledged in the current transaction. A
        new transaction starts immediately after a commit.
      </doc>
      <chassis name="server" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="rollback" synchronous="1" index="30" label="abandon the current transaction">
      <doc>
        This method abandons all messages published and acknowledged in the current transaction. A
        new transaction starts immediately after a rollback.
      </doc>
      <chassis name="server" implement="MUST" />
    </method>
  </class>

  <!-- ==  DTX  ============================================================== -->

  <class name="dtx" handler="channel" index="100" label="work with distributed transactions">
    <doc>
      Distributed transactions provide so-called "2-phase commit". The AMQP distributed transaction
      model supports the X-Open XA architecture and other distributed transaction implementations.
      The Dtx class assumes that the server has a private communications channel (not AMQP) to a
      distributed transaction coordinator.
    </doc>

    <doc type="grammar">
      dtx = C:SELECT S:SELECT-OK
            C:START S:START-OK
    </doc>

    <chassis name="server" implement="MAY" />
    <chassis name="client" implement="MAY" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="select" synchronous="1" index="10" label="select standard transaction mode">
      <doc>
        This method sets the channel to use distributed transactions. The client must use this
        method at least once on a channel before using the Start method.
      </doc>
      <chassis name="server" implement="MUST" />
      <response name="select-ok" />
    </method>

    <method name="select-ok" synchronous="1" index="11" label="confirm transaction mode">
      <doc>
        This method confirms to the client that the channel was successfully set to use distributed
        transactions.
      </doc>
      <chassis name="client" implement="MUST" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="start" synchronous="1" index="20" label="start a new distributed transaction">
      <doc>
        This method starts a new distributed transaction. This must be the first method on a new
        channel that uses the distributed transaction mode, before any methods that publish or
        consume messages.
      </doc>
      <chassis name="server" implement="MAY" />
      <response name="start-ok" />
      <field name="dtx-identifier" domain="shortstr" label="transaction identifier">
        <doc>
          The distributed transaction key. This identifies the transaction so that the AMQP server
          can coordinate with the distributed transaction coordinator.
        </doc>
        <assert check="notnull" />
      </field>
    </method>

    <method name="start-ok" synchronous="1" index="21"
      label="confirm the start of a new distributed transaction">
      <doc>
        This method confirms to the client that the transaction started. Note that if a start fails,
        the server raises a channel exception.
      </doc>
      <chassis name="client" implement="MUST" />
    </method>
  </class>

  <!-- ==  TUNNEL  =========================================================== -->

  <class name="tunnel" handler="tunnel" index="110" label="methods for protocol tunnelling">
    <doc>
      The tunnel methods are used to send blocks of binary data - which can be serialised AMQP
      methods or other protocol frames - between AMQP peers.
    </doc>

    <doc type="grammar">
      tunnel  = C:REQUEST
              / S:REQUEST
    </doc>

    <chassis name="server" implement="MAY" />
    <chassis name="client" implement="MAY" />

    <field name="headers" domain="table" label="message header field table" />
    <field name="proxy-name" domain="shortstr" label="identity of tunnelling proxy" />
    <field name="data-name" domain="shortstr" label="name or type of message being tunnelled" />
    <field name="durable" domain="octet" label="message durability indicator" />
    <field name="broadcast" domain="octet" label="message broadcast mode" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="request" content="1" index="10" label="sends a tunnelled method">
      <doc>
        This method tunnels a block of binary data, which can be an encoded AMQP method or other
        data. The binary data is sent as the content for the Tunnel.Request method.
      </doc>
      <chassis name="server" implement="MUST" />
      <field name="meta-data" domain="table" label="meta data for the tunnelled block">
        <doc>
          This field table holds arbitrary meta-data that the sender needs to pass to the recipient.
        </doc>
      </field>
    </method>
  </class>

  <!-- == MESSAGE ============================================================ -->

  <class name="message" index="120" handler="channel" label="[WORK IN PROGRESS] message transfer">
    <doc>
      [WORK IN PROGRESS] The message class provides methods that support an industry-standard
      messaging model.
    </doc>

    <doc type="grammar">
      message = C:QOS
              / C:CONSUME
              / C:CANCEL
              / C:TRANSFER [S:REJECT]
              / S:TRANSFER [C:REJECT]
              / C:GET [S:EMPTY]
              / C:RECOVER
              / C:OPEN
              / S:OPEN
              / C:APPEND
              / S:APPEND
              / C:CLOSE
              / S:CLOSE
              / C:CHECKPOINT
              / S:CHECKPOINT
              / C:RESUME S:OFFSET
              / S:RESUME C:OFFSET
    </doc>

    <rule name="01">
      <doc>
        The server SHOULD respect the persistent property of messages and SHOULD make a best-effort
        to hold persistent mess ages on a reliable storage mechanism.
      </doc>
      <doc type="scenario">
        Send a persistent message to queue, stop server, restart server and then verify whether
        message is still present. Assumes that queues are durable. Persistence without durable
        queues makes no sense.
      </doc>
    </rule>

    <rule name="02">
      <doc>
        The server MUST NOT discard a persistent message in case of a queue overflow.
      </doc>
      <doc type="scenario">
        Create a queue overflow situation with persistent messages and verify that messages do not
        get lost (presumably the server will write them to disk).
      </doc>
    </rule>

    <rule name="03">
      <doc>
        The server MAY use the Channel.Flow method to slow or stop a message publisher when
        necessary.
      </doc>
      <doc type="scenario">
        Create a queue overflow situation with non-persistent messages and verify whether the server
        responds with Channel.Flow or not. Repeat with persistent messages.
      </doc>
    </rule>

    <rule name="04">
      <doc>
        The server MAY overflow non-persistent messages to persistent storage.
      </doc>
    </rule>

    <rule name="05">
      <doc>
        The server MAY discard or dead-letter non-persistent messages on a priority basis if the
        queue size exceeds some configured limit.
      </doc>
    </rule>

    <rule name="06">
      <doc>
        The server MUST implement at least 2 priority levels for messages, where priorities 0-4 and
        5-9 are treated as two distinct levels.
      </doc>
      <doc type="scenario">
        Send a number of priority 0 messages to a queue. Send one priority 9 message. Consume
        messages from the queue and verify that the first message received was priority 9.
      </doc>
    </rule>

    <rule name="07">
      <doc>
        The server MAY implement up to 10 priority levels.
      </doc>
      <doc type="scenario">
        Send a number of messages with mixed priorities to a queue, so that all priority values from
        0 to 9 are exercised. A good scenario would be ten messages in low-to-high priority. Consume
        from queue and verify how many priority levels emerge.
      </doc>
    </rule>

    <rule name="08">
      <doc>
        The server MUST deliver messages of the same priority in order irrespective of their
        individual persistence.
      </doc>
      <doc type="scenario">
        Send a set of messages with the same priority but different persistence settings to a queue.
        Consume and verify that messages arrive in same order as originally published.
      </doc>
    </rule>

    <rule name="09">
      <doc>
        The server MUST support automatic acknowledgements on messages, i.e. consumers with the
        no-ack field set to FALSE.
      </doc>
      <doc type="scenario">
        Create a queue and a consumer using automatic acknowledgements. Publish a set of messages to
        the queue. Consume the messages and verify that all messages are received.
      </doc>
    </rule>

    <rule name="10">
      <doc>
        The server MUST support explicit acknowledgements on messages, i.e. consumers with the
        no-ack field set to TRUE.
      </doc>
      <doc type="scenario">
        Create a queue and a consumer using explicit acknowledgements. Publish a set of messages to
        the queue. Consume the messages but acknowledge only half of them. Disconnect and reconnect,
        and consume from the queue. Verify that the remaining messages are received.
      </doc>
    </rule>

    <chassis name="server" implement="MUST" />
    <chassis name="client" implement="MUST" />

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="transfer" index="10" label="[WORK IN PROGRESS] transfer a message">
      <doc>
        [WORK IN PROGRESS] This method transfers a message between two peers. When a client uses
        this method to publish a message to a broker, the destination identifies a specific
        exchange. The message will then be routed to queues as defined by the exchange configuration
        and distributed to any active consumers when the transaction, if any, is committed.

        In the asynchronous message delivery model, the client starts a consumer using the Consume
        method and passing in a destination, then the broker responds with transfer methods to the
        specified destination as and when messages arrive for that consumer.

        If synchronous message delivery is required, the client may issue a get request which on
        success causes a single message to be transferred to the specified destination.

        Message acknowledgement is signalled by the return result of this method.
      </doc>

      <rule name="01">
        <doc>
          The recipient MUST NOT indicate completion before the message has been
          processed as defined by the QoS settings.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <response name="reject" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "write" access rights to the access
            realm for the exchange.
          </doc>
        </rule>
      </field>

      <field name="destination" domain="destination">
        <doc>
          Specifies the destination to which the message is to be transferred. The destination can
          be empty, meaning the default exchange or consumer. If the destination is specified, and
          that exchange or consumer does not exist, the peer must raise a channel exception.
        </doc>

        <rule name="01">
          <doc>
            The server MUST accept a blank destination to mean the default exchange.
          </doc>
        </rule>

        <rule name="02">
          <doc>
            If the destination refers to an internal exchange, the server MUST raise a channel
            exception with a reply code 403 (access refused).
          </doc>
        </rule>

        <rule name="03">
          <doc>
            A destination MAY refuse message content in which case it MUST raise a channel exception
            with reply code 540 (not implemented).
          </doc>
        </rule>
      </field>

      <field name="redelivered" domain="redelivered" />

      <field name="immediate" domain="bit" label="request immediate delivery">
        <doc>
          This flag tells the server how to react if the message cannot be routed to a queue
          consumer immediately. If this flag is set, the server will reject the message. If this
          flag is zero, the server will queue the message, but with no guarantee that it will ever
          be consumed.
        </doc>
        <rule name="01">
          <doc>
            The server SHOULD implement the immediate flag.
          </doc>
        </rule>
      </field>

      <field name="ttl" domain="duration" label="time to live">
        <doc>
          If this is set to a non zero value then a message expiration time will be computed based
          on the current time plus this value. Messages that live longer than their expiration time
          will be discarded (or dead lettered).
        </doc>
        <rule name="01">
          <doc>
            If a message is transfered between brokers before delivery to a final consumer the ttl
            should be decremented before peer to peer transfer and both timestamp and expiration
            should be cleared.
          </doc>
        </rule>
      </field>

      <!-- begin headers -->
      <field name="priority" domain="octet" label="message priority, 0 to 9" />
      <field name="timestamp" domain="timestamp" label="message timestamp">
        <doc>
          Set on arrival by the broker.
        </doc>
      </field>
      <field name="delivery-mode" domain="octet" label="non-persistent (1) or persistent (2)" />
      <field name="expiration" domain="timestamp" label="message expiration time">
        <doc>
          The expiration header assigned by the broker. After receiving the message the broker sets
          expiration to the sum of the ttl specified in the publish method and the current time.
          (ttl = expiration - timestamp)
        </doc>
      </field>
      <field name="exchange" domain="exchange-name" label="originating exchange" />
      <field name="routing-key" domain="shortstr" label="message routing key" />
      <field name="message-id" domain="shortstr" label="application message identifier" />
      <field name="correlation-id" domain="shortstr" label="application correlation identifier" />
      <field name="reply-to" domain="shortstr" label="destination to reply to" />
      <field name="content-type" domain="shortstr" label="MIME content type" />
      <field name="content-encoding" domain="shortstr" label="MIME content encoding" />
      <field name="type" domain="shortstr" label="message type name" />
      <field name="user-id" domain="shortstr" label="creating user id" />
      <field name="app-id" domain="shortstr" label="creating application id" />
      <field name="transaction-id" domain="shortstr" label="distributed transaction id" />
      <field name="security-token" domain="security-token" />
      <field name="application-headers" domain="table" label="application specific headers table" />
      <!-- end headers -->

      <field name="body" domain="content" label="message body" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="consume" index="20" label="[WORK IN PROGRESS] start a queue consumer">
      <doc>
        [WORK IN PROGRESS] This method asks the server to start a "consumer", which is a transient
        request for messages from a specific queue. Consumers last as long as the channel they were
        created on, or until the client cancels them.
      </doc>

      <rule name="01">
        <doc>
          The server SHOULD support at least 16 consumers per queue, and ideally, impose no limit
          except as defined by available resources.
        </doc>
        <doc type="scenario">
          Create a queue and create consumers on that queue until the server closes the connection.
          Verify that the number of consumers created was at least sixteen and report the total
          number.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="ticket" domain="access-ticket">
        <rule name="01" on-failure="access-refused">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the realm
            for the queue.
          </doc>
          <doc type="scenario">
            Attempt to create a consumer with an invalid (non-zero) access ticket.
          </doc>
        </rule>
      </field>

      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to consume from. If the queue name is null, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>
        <rule name="01" on-failure="not-allowed">
          <doc>
            If the queue name is empty the client MUST have previously declared a queue using this
            channel.
          </doc>
          <doc type="scenario">
            Attempt to create a consumer with an empty queue name and no previously declared queue
            on the channel.
          </doc>
        </rule>
      </field>

      <field name="destination" domain="destination" label="incoming message destination">
        <doc>
          Specifies the destination for the consumer. The destination is local to a connection, so
          two clients can use the same destination.
        </doc>
        <rule name="01" on-failure="not-allowed">
          <doc>
            The client MUST NOT specify a destination that refers to an existing consumer.
          </doc>
          <doc type="scenario">
            Attempt to create two consumers with the same non-empty destination.
          </doc>
        </rule>
        <rule name="02" on-failure="not-allowed">
          <doc>
            The destination is valid only within the channel from which the consumer was created.
            I.e. a client MUST NOT create a consumer in one channel and then use it in another.
          </doc>
          <doc type="scenario">
            Attempt to create a consumer in one channel, then use in another channel, in which
            consumers have also been created (to test that the server uses unique destinations).
          </doc>
        </rule>
      </field>

      <field name="no-local" domain="no-local" />

      <field name="no-ack" domain="no-ack" />

      <field name="exclusive" domain="bit" label="request exclusive access">
        <doc>
          Request exclusive consumer access, meaning only this consumer can access the queue.
        </doc>

        <rule name="01" on-failure="access-refused">
          <doc>
            The client MAY NOT gain exclusive access to a queue that already has active consumers.
          </doc>
          <doc type="scenario">
            Open two connections to a server, and in one connection create a shared (non-exclusive)
            queue and then consume from the queue. In the second connection attempt to consume from
            the same queue using the exclusive option.
          </doc>
        </rule>
      </field>

      <field name="filter" domain="table" label="arguments for consuming">
        <doc>
          A set of filters for the consume. The syntax and semantics of these filters depends on the
          providers implementation.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="cancel" index="30" label="[WORK IN PROGRESS] end a queue consumer">
      <doc>
        [WORK IN PROGRESS] This method cancels a consumer. This does not affect already delivered
        messages, but it does mean the server will not send any more messages for
        that consumer. The client may receive an arbitrary number of messages in
        between sending the cancel method and receiving the notification of completion of cancellation.
      </doc>

      <rule name="01">
        <doc>
          If the queue does not exist the server MUST ignore the cancel method, so long as the
          consumer tag is valid for that channel.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="destination" domain="destination" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="get" index="40" label="[WORK IN PROGRESS] direct access to a queue">
      <doc>
        [WORK IN PROGRESS] This method provides a direct access to the messages in a queue using a
        synchronous dialogue that is designed for specific types of application where synchronous
        functionality is more important than performance.
      </doc>

      <chassis name="server" implement="MUST" />
      <response name="empty" />

      <field name="ticket" domain="access-ticket">
        <rule name="01">
          <doc>
            The client MUST provide a valid access ticket giving "read" access rights to the realm
            for the queue.
          </doc>
        </rule>
      </field>
      <field name="queue" domain="queue-name">
        <doc>
          Specifies the name of the queue to consume from. If the queue name is null, refers to the
          current queue for the channel, which is the last declared queue.
        </doc>
        <rule name="01">
          <doc>
            If the client did not previously declare a queue, and the queue name in this method is
            empty, the server MUST raise a connection exception with reply code 530 (not allowed).
          </doc>
        </rule>
      </field>

      <field name="destination" domain="destination">
        <doc>
          On normal completion of the get request (i.e. without an "empty" response),
          a message will be transferred to the supplied destination.
        </doc>
      </field>

      <field name="no-ack" domain="no-ack" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="recover" index="50"
      label="[WORK IN PROGRESS] redeliver unacknowledged messages">
      <doc>
        [WORK IN PROGRESS] This method asks the broker to redeliver all unacknowledged messages on a
        specified channel. Zero or more messages may be redelivered. This method is only allowed on
        non-transacted channels.
      </doc>

      <rule name="01">
        <doc>
          The server MUST set the redelivered flag on all messages that are resent.
        </doc>
      </rule>

      <rule name="02">
        <doc>
          The server MUST raise a channel exception if this is called on a transacted channel.
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />

      <field name="requeue" domain="bit" label="requeue the message">
        <doc>
          If this field is zero, the message will be redelivered to the original recipient. If this
          bit is 1, the server will attempt to requeue the message, potentially then delivering it
          to an alternative subscriber.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="open" index="60"
      label="[WORK IN PROGRESS] create a reference to an empty message body">
      <doc>
        [WORK IN PROGRESS] This method creates a reference. A references provides a means to send a
        message body into a temporary area at the recipient end and then deliver the message by
        referring to this temporary area. This is how the protocol handles large message transfers.

        The scope of a ref is defined to be between calls to open (or resume) and close. Between
        these points it is valid for a ref to be used from any content data type, and so the
        receiver must hold onto its contents. Should the channel be closed when a ref is still in
        scope, the receiver may discard its contents (unless it is checkpointed). A ref that is in
        scope is considered open.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />

      <field name="reference" domain="reference">
        <rule name="01">
          <doc>
            The recipient MUST generate an error if the reference is currently open (in scope).
          </doc>
        </rule>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="close" index="70" label="[WORK IN PROGRESS] close a reference">
      <doc>
        [WORK IN PROGRESS] This method signals the recipient that no more data will be appended to
        the reference.
      </doc>

      <rule name="01">
        <doc>
          A recipient CANNOT acknowledge a message until its reference is closed (not in scope).
        </doc>
      </rule>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />

      <field name="reference" domain="reference" label="target reference">
        <rule name="01">
          <doc>
            The recipient MUST generate an error if the reference was not previously open (in
            scope).
          </doc>
        </rule>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="append" index="80" label="[WORK IN PROGRESS] append to a reference">
      <doc>
        [WORK IN PROGRESS] This method appends data to a reference.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />

      <field name="reference" domain="reference" label="target reference">
        <rule name="01">
          <doc>
            The recipient MUST generate an error if the reference is not open (not in scope).
          </doc>
        </rule>
      </field>
      <field name="bytes" domain="longstr" label="data to append" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="checkpoint" index="90" label="[WORK IN PROGRESS] checkpoint a message body">
      <doc>
        [WORK IN PROGRESS] This method provides a means to checkpoint large message transfer. The
        sender may ask the recipient to checkpoint the contents of a reference using the supplied
        identifier. The sender may then resume the transfer at a later point. It is at the
        discretion of the recipient how much data to save with the checkpoint, and the sender MUST
        honour the offset returned by the resume method.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />

      <field name="reference" domain="reference" label="target reference">
        <rule name="01">
          <doc>
            The recipient MUST generate an error if the reference is not open (not in scope).
          </doc>
        </rule>
      </field>
      <field name="identifier" domain="shortstr" label="checkpoint identifier">
        <doc>
          This is the checkpoint identifier. This is an arbitrary string chosen by the sender. For
          checkpointing to work correctly the sender must use the same checkpoint identifier when
          resuming the message. A good choice for the checkpoint identifier would be the SHA1 hash
          of the message properties data (including the original filename, revised time, etc.).
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="resume" index="100"
      label="[WORK IN PROGRESS] open and resume a checkpointed message">
      <doc>
        [WORK IN PROGRESS] This method resumes a reference from the last checkpoint. A reference is
        considered to be open (in scope) after a resume even though it will not have been opened via
        the open method during this session.
      </doc>

      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <response name="offset" />

      <field name="reference" domain="reference" label="target reference">
        <rule name="01">
          <doc>
            The recipient MUST generate an error if the reference is currently open (in scope).
          </doc>
        </rule>
      </field>
      <field name="identifier" domain="shortstr" label="checkpoint identifier" />
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->

    <method name="qos" index="110" label="[WORK IN PROGRESS] specify quality of service">
      <doc>
        [WORK IN PROGRESS] This method requests a specific quality of service. The QoS can be
        specified for the current channel or for all channels on the connection. The particular
        properties and semantics of a qos method always depend on the content class semantics.
        Though the qos method could in principle apply to both peers, it is currently meaningful
        only for the server.
      </doc>

      <chassis name="server" implement="MUST" />

      <field name="prefetch-size" domain="long" label="prefetch window in octets">
        <doc>
          The client can request that messages be sent in advance so that when the client finishes
          processing a message, the following message is already held locally, rather than needing
          to be sent down the channel. Prefetching gives a performance improvement. This field
          specifies the prefetch window size in octets. The server will send a message in advance if
          it is equal to or smaller in size than the available prefetch size (and also falls into
          other prefetch limits). May be set to zero, meaning "no specific limit", although other
          prefetch limits may still apply. The prefetch-size is ignored if the no-ack option is set.
        </doc>
        <rule name="01">
          <doc>
            The server MUST ignore this setting when the client is not processing any messages -
            i.e. the prefetch size does not limit the transfer of single messages to a client, only
            the sending in advance of more messages while the client still has one or more
            unacknowledged messages.
          </doc>
          <doc type="scenario">
            Define a QoS prefetch-size limit and send a single message that exceeds that limit.
            Verify that the message arrives correctly.
          </doc>
        </rule>
      </field>

      <field name="prefetch-count" domain="short" label="prefetch window in messages">
        <doc>
          Specifies a prefetch window in terms of whole messages. This field may be used in
          combination with the prefetch-size field; a message will only be sent in advance if both
          prefetch windows (and those at the channel and connection level) allow it. The
          prefetch-count is ignored if the no-ack option is set.
        </doc>
        <rule name="01">
          <doc>
            The server may send less data in advance than allowed by the client's specified prefetch
            windows but it MUST NOT send more.
          </doc>
          <doc type="scenario">
            Define a QoS prefetch-size limit and a prefetch-count limit greater than one. Send
            multiple messages that exceed the prefetch size. Verify that no more than one message
            arrives at once.
          </doc>
        </rule>
      </field>

      <field name="global" domain="bit" label="apply to entire connection">
        <doc>
          By default the QoS settings apply to the current channel only. If this field is set, they
          are applied to the entire connection.
        </doc>
      </field>
    </method>

    <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
    <!-- === Responses === -->

    <method name="empty" index="510" label="[WORK IN PROGRESS] empty queue">
      <doc>
        [WORK IN PROGRESS] Signals that a queue does not contain any messages.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
    </method>

    <method name="reject" index="520" label="[WORK IN PROGRESS] reject a message">
      <doc>
        [WORK IN PROGRESS] This response rejects a message. A message may be rejected for a number
        of reasons.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <field name="code" domain="reject-code" />
      <field name="text" domain="reject-text" />
    </method>

    <method name="offset" index="530" label="[WORK IN PROGRESS] return an offset">
      <doc>
        [WORK IN PROGRESS] Returns the data offset into a reference body.
      </doc>
      <chassis name="server" implement="MUST" />
      <chassis name="client" implement="MUST" />
      <field name="value" domain="offset" label="offset into a reference body" />
    </method>

  </class>

</amqp>

